;-------------------------------------------------------------------------------------------------------
[statedef 10000]
anim=2147483647
velset=0,0
;--------------------------------------------------
[state ]
type=posset
trigger1=1
x=0
y=pos y-screenpos y-10
;--------------------------------------------------
[state ]
type=projectile
trigger1=parent,anim=[0,1]
affectteam=b
air.velocity=-3,-4
animtype=medium
attr=a,np
damage=72
guardflag=ah
ground.hittime=17
ground.slidetime=17
ground.type=high
ground.velocity=-5,0
guardsound=s10000,0
hitflag=adfm
hitsound=s10000,0
offset=160-random%321,0
ownadmin=1
ownpal=1
palfx.add=130,0,-100
palfx.color=0
palfx.invertall=1
palfx.sinadd=110,110,110,10
palfx.time=60
pausemovetime=2147483647
pausetime=0,12
projanim=201
projheightbound=-2147483647,0
projhitanim=202
projpriority=2147483647
projsprpriority=0
projstagebound=2000000000
supermovetime=2147483647
velocity=0,2+(.01*(random%401))
;--------------------------------------------------
[state ]
type=pastestring
trigger1=1
mode=ExeCode2
params=7,50000000
text="FF37FF770453B8D0F74700FFD083C40CC3"
