;-------------------------------------------------------------------------------------------------------
[Data]
life = 500000
attack = 100
defence = 100
fall.defence_up = 999999
liedown.time = 1
airjuggle = 500000
sparkno = -1
guard.sparkno = -1
KO.echo = 0
volume = 0
IntPersistIndex = 60
FloatPersistIndex = 40
power = 1000

[Size]
xscale = 1           ;水平方向の縮尺（通常１）
yscale = 1           ;垂直方向の縮尺（通常１）
ground.back = 15     ;キャラの幅(後方,地上)
ground.front = 16    ;キャラの幅(前方,地上)
air.back = 12        ;キャラの幅(後方,空中)
air.front = 12       ;キャラの幅(前方,空中)
height = 60          ;キャラの高さ
attack.dist = 160    ;攻撃をした時相手がガード体制に入る最低距離
proj.attack.dist = 90;攻撃をした時相手がガード体制に入る最低距離（飛び道具）
proj.doscale = 0     ;上で設定した縮尺を飛び道具にも適用するか（１でＯＮ）   
head.pos = -5, -90   ;頭の大体の座標
mid.pos = -5, -60    ;体の中心の大体の座標
shadowoffset = 0     ;影の垂直方向のオフセット
draw.offset = 0,0    ;使用しない

[Velocity]
walk.fwd  = 0      ;前進の速度
walk.back = 0    ;後退の速度
run.fwd  = 10.6, 0    ;前ダッシュの速度（ホップする時はyを-にする）
run.back = -10.5,-3.8 ;後ダッシュの速度（ホップする時はyを-にする）
jump.neu = 0,-8.4    ;垂直ジャンプの速度
jump.back = -2.55    ;後ジャンプの速度
jump.fwd = 2.5       ;前ジャンプの速度
runjump.back = -2.55,-8.1 ;後ダッシュしながらのジャンプ速度(オプション)
runjump.fwd = 4,-8.1      ;前ダッシュしながらのジャンプ速度(オプション)
airjump.neu = 0,-8.1      ;２段ジャンプ以降の垂直ジャンプの速度(オプション)
airjump.back = -2.55      ;２段ジャンプ以降の後ジャンプの速度(オプション)
airjump.fwd = 2.5         ;２段ジャンプ以降の前ジャンプの速度

[Movement]
airjump.num = 0
airjump.height = 0
yaccel = 0
stand.friction = 0
crouch.friction = 0

;-------------------------------------------------------------------------------------------------------
[Statedef 0]
type = S
physics = S
sprpriority = 0

[State 20000]
type = destroyself
trigger1 = Ishelper
ignorehitpause = 1
[State 20000]
type = powerset
trigger1 = name !="Vairocana" && !ishelper
value = 0
ignorehitpause = 1
[State 20000]
type = Lifeset
trigger1 = name !="Vairocana" && !ishelper
value = 0
ignorehitpause = 1
[State 20000]
type = SelfState
trigger1 = name !="Vairocana" && !ishelper
trigger1 = time > 0
value = 5050
ignorehitpause = 1
[State 20000]
type = ChangeState
trigger1 = name !="Vairocana" && !ishelper
trigger1 = !alive
value = 5151
ignorehitpause = 1

[State 0]
type = ChangeAnim
trigger1 = Anim != 0 && Anim != 5
trigger2 = Anim = 5 && AnimTime = 0
value = 0
[State 0]
type = VelSet
trigger1 = Time = 0
y = 0
[State 0]
type = VelSet
trigger1 = abs(vel x) < 2
trigger2 = Time = 4
x = 0
[State 0]
type = ChangeState
trigger1 = !alive && !ishelper && name!="Vairocana"
value = 5050

;-------------------------------------------------------------------------------------------------------
[Statedef 1]
type = U
movetype = U
physics = U
anim = 40020

[State 0]
type = destroyself
trigger1 = time > 1
ignorehitpause = 1

;-------------------------------------------------------------------------------------------------------
[Statedef 5151]
type = U
movetype = I
physics = U
velset = 0,0
sprpriority = -1

[State 0]
type = Destroyself
trigger1 = ishelper
ignorehitpause = 1

[state 0]
type = lifeset
trigger1 = alive
value = 0
ignorehitpause = 1

[State 0]
type = selfstate
triggerall = roundstate = 2
triggerall = lifemax > 10
trigger1 = time > 0
trigger1 = !ishelper && alive
trigger2 = ishelper
value = 0
ignorehitpause = 1

[state 0]
type = velset
trigger1 = 1
x = 0
y = 0
persistent = 0
ignorehitpause = 1

[state 0]
type = posset
trigger1 = 1
y = 99999
ignorehitpause = 1

[State 0]
type = DefenceMulSet
trigger1 = 1
value = 999999999999999999999
ignorehitpause = 1

[state 0]
type = NotHitBy
trigger1 = 1
value = SCA
value2 = SCA
ignorehitpause = 1

[State 0]
type = statetypeset
trigger1 = 1
statetype = S
movetype = I
physics = N
ignorehitpause = 1

[state 0]
type = CtrlSet
trigger1 = roundstate >= 3
trigger1 = ctrl = 0
value = 1
ignorehitpause = 1

[state 0]
type = CtrlSet
trigger1 = roundstate < 3
value = 0
ignorehitpause = 1

[State 0]
type = changeanim2
trigger1 = alive
trigger2 = enemy,alive = 0
trigger3 = enemy,life = 0
trigger4 = enemy,lose
value = 40010
ignorehitpause = 1

[State 0]
type = hitdef
trigger1 = alive
trigger2 = enemy,alive=0
trigger3 = enemy,life=0
trigger4 = enemy,lose
attr = SCA,ST
hitflag = HLMAFDP
guardflag = MA
priority = 1,miss
animtype = light
sparkno = -1
numhits = 999
affectteam = E
hitonce = 0
persistent = 1
ignorehitpause = 1
supermovetime = 9990000
pausemovetime = 9990000

;-------------------------------------------------------------------------------------------------------
[Statedef 151]
movetype = I
ctrl = 0
velset = 0
anim = 0

[state 0]
type = turn
trigger1 = P2dist X < 0
ignorehitpause = 1

[state 0]
type = changestate
triggerall = roundstate = 2
trigger1 = command = "a"
trigger2 = command = "b"
trigger3 = command = "c"
trigger4 = command = "x"
trigger5 = command = "y"
trigger6 = command = "z"
trigger7 = command = "s"
trigger8 = Time % 999999999999999999999999999999999999999999999999999999999999 = 1
value = 152
ignorehitpause = 1

[state 0]
type = changeanim
trigger1 = vel X = 0
value = 0
ignorehitpause = 1

[state 0]
type = changeanim
trigger1 = vel X > 0
trigger2 = vel X < 0
value = 2
ignorehitpause = 1

;-------------------------------------------------------------------------------------------------------
[Statedef 152]
movetype = I
ctrl = 0
velset = 0
anim = 0

[State 0]
type = allpalfx
trigger1 = time = 0
sinadd = 256,256,256,40
time = 30
ignorehitpause = 1

[state 0]
type = playsnd
trigger1 = 1
value = F5,4
freqmul = .3
volume = 100
persistent = 0
ignorehitpause = 1

[state 0]
type = changestate
trigger1 = animtime = 0
value = 151
ignorehitpause = 1

;-------------------------------------------------------------------------------------------------------
[Statedef 8883751]
type = A
physics = N
ctrl = 0

[State 0]
type = AssertSpecial
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
flag = invisible
ignorehitpause = 1

[State 0]
type = posset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
x = 0
y = 987654
ignorehitpause = 1

[State 0]
type = posset
triggerall = name !="Vairocana"
triggerall = !ishelper
trigger1 = pos y != [-1000,100]
y = 0
ignorehitpause = 1

[State 0]
type = hitby
triggerall = name !="Vairocana"
trigger1 = !ishelper
value = SCA,AA,AT,AP
time = -1
ignorehitpause = 1

[State 1300]
type = NotHitBy
triggerall = ishelper
trigger1 = name != "Vairocana"
value = SCA
time = 1
ignorehitpause = 1

[State 0]
type = VarRangeSet
trigger1 = !ishelper
trigger1 = name != "Vairocana"
trigger2 = ishelper
trigger2 = root,name !="Vairocana"
value = 1
ignorehitpause = 1
[State 0]
type = VarRangeSet
trigger1 = !ishelper
trigger1 = name != "Vairocana"
trigger2 = ishelper
trigger2 = root,name !="Vairocana"
fvalue = 1
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(1) = 1
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(2) = 1
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(3) = 1
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(4) = 1
IgnoreHitPause = 1

[State 0]
type = changestate
trigger1 = !ishelper
trigger1 = name !="Vairocana"
trigger1 = !alive
trigger2 = roundstate > 2
value = 5151
ignorehitpause = 1

[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(0) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(1) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(2) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(3) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(4) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(5) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(6) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(7) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(8) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(9) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(10) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(11) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(12) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(13) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(14) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(15) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(16) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(17) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(18) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(19) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(20) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(21) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(22) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(23) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(24) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(25) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(26) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(27) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(28) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(29) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(30) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(31) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(32) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(33) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(34) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(35) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(36) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(37) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(38) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(39) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(40) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(41) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(42) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(43) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(44) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(45) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(46) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(47) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(48) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(49) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(50) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(51) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(52) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(53) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(54) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(55) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(56) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(57) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(58) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(59) = 1
ignorehitpause = 1

[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(0) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(1) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(2) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(3) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(4) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(5) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(6) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(7) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(8) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(9) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(10) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(11) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(12) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(13) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(14) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(15) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(16) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(17) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(18) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(19) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(20) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(21) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(22) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(23) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(24) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(25) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(26) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(27) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(28) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(29) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(30) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(31) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(32) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(33) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(34) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(35) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(36) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(37) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(38) = 1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(39) = 1
ignorehitpause = 1

[State 0]
type = statetypeset
trigger1 = name !="Vairocana"
statetype = S
movetype = H
physics = N
ignorehitpause = 1

[State 0]
type = velset
triggerall = name !="Vairocana"
trigger1 = time = 0
x = 0
y = 0
ignorehitpause = 1

[State 0]
type = ctrlset
trigger1 = name !="Vairocana"
value = 0
ignorehitpause = 1

[state 0]
type = LifeAdd
triggerall = !ishelper
trigger1 = name !="Vairocana"
value = -99999999999999
absolute = 1
ignorehitpause = 1

[State 0]
type = powerset
trigger1 = 1
value = 0
ignorehitpause = 1

[state 0]
type = destroyself 
triggerall = ishelper && time
trigger1 = Time >= 20
trigger2 = root,name ="Vairocana"
trigger3 = random%19 = 1
ignorehitpause = 1

[State 0]
type = changestate
triggerall = ishelper
trigger1 = root,name !="Vairocana"
trigger1 = gametime%60 < 20
value = 8883752
ignorehitpause = 1

[State 0]
type = SelfState
triggerall = name !="Vairocana"
triggerall = !ishelper
trigger1 = Time >= 10
value = 5050
ignorehitpause = 1

;-------------------------------------------------------------------------------------------------------
[Statedef 8883752]
type = S
physics = S
ctrl = 0

[State 0]
type = AssertSpecial
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
flag = invisible
ignorehitpause = 1

[State 0]
type = posset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
x = 0
y = 987654
ignorehitpause = 1

[State 0]
type = posset
triggerall = name !="Vairocana"
triggerall = !ishelper
trigger1 = pos y != [-1000,100]
y = 0
ignorehitpause = 1

[State 0]
type = hitby
triggerall = name !="Vairocana"
trigger1 = !ishelper
value = SCA,AA,AT,AP
time = -1
ignorehitpause = 1

[State 1300]
type = NotHitBy
triggerall = ishelper
triggerall = time = 0
trigger1 = name != "Vairocana"
value = SCA
time = 1
ignorehitpause = 1

[State 0]
type = VarRangeSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
value = gametime+1
ignorehitpause = 1
[State 0]
type = VarRangeSet
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
value = gametime+1
ignorehitpause = 1
First = 0
Last = 41
[State 0]
type = VarRangeSet
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
value = gametime+1
ignorehitpause = 1
First = 43
Last = 59
[State 0]
type = VarRangeSet
trigger1 = !ishelper
trigger1 = name != "Vairocana"
trigger2 = ishelper
trigger2 = root,name !="Vairocana"
fvalue = gametime+1
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(1) = gametime+1
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(2) = gametime+1
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(3) = gametime+1
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(4) = gametime+1
IgnoreHitPause = 1

[State 0]
type = varset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(42) = (gametime%8<4)
ignorehitpause = 1

[State 0]
type = changestate
trigger1 = !ishelper
trigger1 = name !="Vairocana"
trigger1 = !alive
trigger2 = roundstate > 2
value = 5151
ignorehitpause = 1

[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(0) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(1) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(2) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(3) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(4) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(5) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(6) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(7) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(8) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(9) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(10) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(11) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(12) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(13) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(14) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(15) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(16) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(17) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(18) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(19) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(20) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(21) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(22) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(23) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(24) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(25) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(26) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(27) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(28) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(29) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(30) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(31) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(32) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(33) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(34) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(35) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(36) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(37) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(38) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(39) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(40) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(41) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(42) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(43) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(44) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(45) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(46) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(47) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(48) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(49) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(50) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(51) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(52) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(53) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(54) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(55) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(56) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(57) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(58) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(59) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
var(0) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(1) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(2) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(3) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(4) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(5) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(6) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(7) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(8) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(9) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(10) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(11) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(12) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(13) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(14) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(15) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(16) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(17) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(18) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(19) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(20) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(21) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(22) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(23) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(24) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(25) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(26) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(27) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(28) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(29) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(30) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(31) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(32) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(33) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(34) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(35) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(36) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(37) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(38) = gametime+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 0
fvar(39) = gametime+1
ignorehitpause = 1

[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(0) = gametime*ifelse((gametime-parent,var(0)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(1) = gametime*ifelse((gametime-parent,var(1)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(2) = gametime*ifelse((gametime-parent,var(2)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(3) = gametime*ifelse((gametime-parent,var(3)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(4) = gametime*ifelse((gametime-parent,var(4)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(5) = gametime*ifelse((gametime-parent,var(5)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(6) = gametime*ifelse((gametime-parent,var(6)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(7) = gametime*ifelse((gametime-parent,var(7)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(8) = gametime*ifelse((gametime-parent,var(8)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(9) = gametime*ifelse((gametime-parent,var(9)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(10) = gametime*ifelse((gametime-parent,var(10)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(11) = gametime*ifelse((gametime-parent,var(11)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(12) = gametime*ifelse((gametime-parent,var(12)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(13) = gametime*ifelse((gametime-parent,var(13)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(14) = gametime*ifelse((gametime-parent,var(14)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(15) = gametime*ifelse((gametime-parent,var(15)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(16) = gametime*ifelse((gametime-parent,var(16)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(17) = gametime*ifelse((gametime-parent,var(17)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(18) = gametime*ifelse((gametime-parent,var(18)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(19) = gametime*ifelse((gametime-parent,var(19)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(20) = gametime*ifelse((gametime-parent,var(20)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(21) = gametime*ifelse((gametime-parent,var(21)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(22) = gametime*ifelse((gametime-parent,var(22)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(23) = gametime*ifelse((gametime-parent,var(23)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(24) = gametime*ifelse((gametime-parent,var(24)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(25) = gametime*ifelse((gametime-parent,var(25)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(26) = gametime*ifelse((gametime-parent,var(26)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(27) = gametime*ifelse((gametime-parent,var(27)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(28) = gametime*ifelse((gametime-parent,var(28)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(29) = gametime*ifelse((gametime-parent,var(29)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(30) = gametime*ifelse((gametime-parent,var(30)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(31) = gametime*ifelse((gametime-parent,var(31)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(32) = gametime*ifelse((gametime-parent,var(32)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(33) = gametime*ifelse((gametime-parent,var(33)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(34) = gametime*ifelse((gametime-parent,var(34)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(35) = gametime*ifelse((gametime-parent,var(35)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(36) = gametime*ifelse((gametime-parent,var(36)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(37) = gametime*ifelse((gametime-parent,var(37)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(38) = gametime*ifelse((gametime-parent,var(38)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(39) = gametime*ifelse((gametime-parent,var(39)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(40) = gametime*ifelse((gametime-parent,var(40)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(41) = gametime*ifelse((gametime-parent,var(41)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(42) = gametime*ifelse((gametime-parent,var(42)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(43) = gametime*ifelse((gametime-parent,var(43)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(44) = gametime*ifelse((gametime-parent,var(44)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(45) = gametime*ifelse((gametime-parent,var(45)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(46) = gametime*ifelse((gametime-parent,var(46)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(47) = gametime*ifelse((gametime-parent,var(47)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(48) = gametime*ifelse((gametime-parent,var(48)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(49) = gametime*ifelse((gametime-parent,var(49)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(50) = gametime*ifelse((gametime-parent,var(50)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(51) = gametime*ifelse((gametime-parent,var(51)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(52) = gametime*ifelse((gametime-parent,var(52)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(53) = gametime*ifelse((gametime-parent,var(53)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(54) = gametime*ifelse((gametime-parent,var(54)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(55) = gametime*ifelse((gametime-parent,var(55)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(56) = gametime*ifelse((gametime-parent,var(56)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(57) = gametime*ifelse((gametime-parent,var(57)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(58) = gametime*ifelse((gametime-parent,var(58)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
var(59) = gametime*ifelse((gametime-parent,var(59)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(0) = gametime*ifelse((gametime-parent,fvar(0)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(1) = gametime*ifelse((gametime-parent,fvar(1)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(2) = gametime*ifelse((gametime-parent,fvar(2)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(3) = gametime*ifelse((gametime-parent,fvar(3)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(4) = gametime*ifelse((gametime-parent,fvar(4)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(5) = gametime*ifelse((gametime-parent,fvar(5)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(6) = gametime*ifelse((gametime-parent,fvar(6)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(7) = gametime*ifelse((gametime-parent,fvar(7)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(8) = gametime*ifelse((gametime-parent,fvar(8)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(9) = gametime*ifelse((gametime-parent,fvar(9)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(10) = gametime*ifelse((gametime-parent,fvar(10)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(11) = gametime*ifelse((gametime-parent,fvar(11)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(12) = gametime*ifelse((gametime-parent,fvar(12)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(13) = gametime*ifelse((gametime-parent,fvar(13)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(14) = gametime*ifelse((gametime-parent,fvar(14)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(15) = gametime*ifelse((gametime-parent,fvar(15)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(16) = gametime*ifelse((gametime-parent,fvar(16)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(17) = gametime*ifelse((gametime-parent,fvar(17)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(18) = gametime*ifelse((gametime-parent,fvar(18)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(19) = gametime*ifelse((gametime-parent,fvar(19)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(20) = gametime*ifelse((gametime-parent,fvar(20)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(21) = gametime*ifelse((gametime-parent,fvar(21)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(22) = gametime*ifelse((gametime-parent,fvar(22)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(23) = gametime*ifelse((gametime-parent,fvar(23)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(24) = gametime*ifelse((gametime-parent,fvar(24)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(25) = gametime*ifelse((gametime-parent,fvar(25)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(26) = gametime*ifelse((gametime-parent,fvar(26)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(27) = gametime*ifelse((gametime-parent,fvar(27)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(28) = gametime*ifelse((gametime-parent,fvar(28)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(29) = gametime*ifelse((gametime-parent,fvar(29)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(30) = gametime*ifelse((gametime-parent,fvar(30)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(31) = gametime*ifelse((gametime-parent,fvar(31)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(32) = gametime*ifelse((gametime-parent,fvar(32)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(33) = gametime*ifelse((gametime-parent,fvar(33)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(34) = gametime*ifelse((gametime-parent,fvar(34)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(35) = gametime*ifelse((gametime-parent,fvar(35)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(36) = gametime*ifelse((gametime-parent,fvar(36)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(37) = gametime*ifelse((gametime-parent,fvar(37)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(38) = gametime*ifelse((gametime-parent,fvar(38)=[-60,60]),1,-1)+1
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name!="Vairocana"
trigger1 = var(42) = 1
fvar(39) = gametime*ifelse((gametime-parent,fvar(39)=[-60,60]),1,-1)+1
ignorehitpause = 1

[State 0]
type = statetypeset
trigger1 = name !="Vairocana"
statetype = S
movetype = H
physics = N
ignorehitpause = 1

[State 0]
type = velset
triggerall = name !="Vairocana"
trigger1 = time = 0
x = 0
y = 0
ignorehitpause = 1

[State 0]
type = ctrlset
trigger1 = name !="Vairocana"
value = 0
ignorehitpause = 1

[state 0]
type = LifeAdd
triggerall = !ishelper
trigger1 = name !="Vairocana"
value = -99999999999999
absolute = 1
ignorehitpause = 1

[State 0]
type = powerset
trigger1 = 1
value = 0
ignorehitpause = 1

[state destoryhelper]
type = destroyself 
triggerall = ishelper && time
trigger1 = Time >= 20
trigger2 = root,name ="Vairocana"
trigger3 = random%19 = 1
ignorehitpause = 1

[State 0]
type = changestate
triggerall = ishelper
trigger1 = root,name !="Vairocana"
trigger1 = gametime%60 >= 40
value = 8883753
ignorehitpause = 1

[State 0]
type = SelfState
triggerall = name !="Vairocana"
triggerall = !ishelper
trigger1 = Time >= 10
value = 5050
ignorehitpause = 1

;-------------------------------------------------------------------------------------------------------
[Statedef 8883753]
type = A
physics = N
ctrl = 0

[State 0]
type = changestate
trigger1 = !ishelper
trigger1 = name !="Vairocana"
trigger1 = !alive
trigger2 = roundstate > 2
value = 5151
ignorehitpause = 1

[State 0]
type = AssertSpecial
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
flag = invisible
ignorehitpause = 1

[State 0]
type = posset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
x = 0
y = 987654
ignorehitpause = 1

[State 0]
type = posset
triggerall = name !="Vairocana"
triggerall = !ishelper
trigger1 = pos y != [-1000,100]
y = 0
ignorehitpause = 1

[State 0]
type = hitby
triggerall = name !="Vairocana"
trigger1 = !ishelper
value = SCA,AA,AT,AP
time = -1
ignorehitpause = 1

[State 1300]
type = NotHitBy
triggerall = ishelper
triggerall = time = 0
trigger1 = name != "Vairocana"
value = SCA
time = 1
ignorehitpause = 1

[State 0]
type = VarRangeSet
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
value = root,life -5
ignorehitpause = 1
[State 0]
type = VarRangeSet
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvalue = root,life -5
IgnoreHitPause = 1

[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(0) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(1) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(2) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(3) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(4) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(5) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(6) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(7) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(8) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(9) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(10) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(11) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(12) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(13) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(14) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(15) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(16) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(17) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(18) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(19) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(20) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(21) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(22) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(23) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(24) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(25) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(26) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(27) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(28) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(29) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(30) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(31) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(32) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(33) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(34) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(35) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(36) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(37) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(38) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(39) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(40) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(41) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(42) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(43) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(44) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(45) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(46) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(47) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(48) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(49) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(50) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(51) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(52) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(53) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(54) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(55) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(56) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(57) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(58) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
var(59) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(0) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(1) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(2) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(3) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(4) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(5) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(6) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(7) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(8) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(9) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(10) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(11) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(12) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(13) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(14) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(15) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(16) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(17) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(18) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(19) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(20) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(21) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(22) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(23) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(24) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(25) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(26) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(27) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(28) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(29) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(30) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(31) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(32) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(33) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(34) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(35) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(36) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(37) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(38) = 1
ignorehitpause = 1
[State 0]
type = parentvaradd
trigger1 = ishelper && random%2
trigger1 = root,name!="Vairocana"
fvar(39) = 1
ignorehitpause = 1

[State 0]
type = statetypeset
trigger1 = name !="Vairocana"
statetype = S
movetype = H
physics = N
ignorehitpause = 1

[State 0]
type = velset
triggerall = name !="Vairocana"
trigger1 = time = 0
x = 0
y = 0
ignorehitpause = 1

[State 0]
type = ctrlset
trigger1 = name !="Vairocana"
value = 0
ignorehitpause = 1

[state 0]
type = LifeAdd
triggerall = !ishelper
trigger1 = name !="Vairocana"
value = -99999999999999
absolute = 1
ignorehitpause = 1

[State 0]
type = powerset
trigger1 = 1
value = 0
ignorehitpause = 1

[state destoryhelper]
type = destroyself 
triggerall = ishelper && time
trigger1 = Time >= 20
trigger2 = root,name ="Vairocana"
trigger3 = random%19 = 1
ignorehitpause = 1

[State 0]
type = changestate
triggerall = ishelper
trigger1 = root,name !="Vairocana"
trigger1 = gametime%60 = [20,39]
value = 8883754
ignorehitpause = 1

[State 0]
type = SelfState
triggerall = name !="Vairocana"
triggerall = !ishelper
trigger1 = Time >= 10
value = 5050
ignorehitpause = 1

;-------------------------------------------------------------------------------------------------------
[Statedef 8883754]
type = A
physics = N
ctrl = 0

[State 0]
type = AssertSpecial
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
flag = invisible
ignorehitpause = 1

[State 0]
type = posset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
x = 0
y = 987654
ignorehitpause = 1

[State 0]
type = posset
triggerall = name !="Vairocana"
triggerall = !ishelper
trigger1 = pos y != [-1000,100]
y = 0
ignorehitpause = 1

[State 0]
type = hitby
triggerall = name !="Vairocana"
trigger1 = !ishelper
value = SCA,AA,AT,AP
time = -1
ignorehitpause = 1

[State 1300]
type = NotHitBy
triggerall = ishelper
trigger1 = name != "Vairocana"
value = SCA
time = 1
ignorehitpause = 1

[State 0]
type = VarRangeSet
trigger1 = !ishelper
trigger1 = name != "Vairocana"
trigger2 = ishelper
trigger2 = root,name !="Vairocana"
value = 0
ignorehitpause = 1
[State 0]
type = VarRangeSet
trigger1 = !ishelper
trigger1 = name != "Vairocana"
trigger2 = ishelper
trigger2 = root,name !="Vairocana"
fvalue = 0
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(1) = 0
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(2) = 0
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(3) = 0
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(4) = 0
IgnoreHitPause = 1

[State 0]
type = changestate
trigger1 = !ishelper
trigger1 = name !="Vairocana"
trigger1 = !alive
trigger2 = roundstate > 2
value = 5151
ignorehitpause = 1

[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(0) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(1) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(2) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(3) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(4) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(5) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(6) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(7) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(8) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(9) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(10) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(11) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(12) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(13) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(14) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(15) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(16) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(17) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(18) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(19) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(20) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(21) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(22) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(23) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(24) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(25) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(26) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(27) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(28) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(29) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(30) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(31) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(32) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(33) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(34) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(35) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(36) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(37) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(38) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(39) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(40) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(41) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(42) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(43) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(44) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(45) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(46) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(47) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(48) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(49) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(50) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(51) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(52) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(53) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(54) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(55) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(56) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(57) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(58) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(59) = 0
ignorehitpause = 1

[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(0) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(1) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(2) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(3) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(4) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(5) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(6) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(7) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(8) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(9) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(10) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(11) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(12) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(13) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(14) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(15) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(16) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(17) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(18) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(19) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(20) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(21) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(22) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(23) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(24) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(25) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(26) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(27) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(28) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(29) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(30) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(31) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(32) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(33) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(34) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(35) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(36) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(37) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(38) = 0
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(39) = 0
ignorehitpause = 1

[State 0]
type = statetypeset
trigger1 = name !="Vairocana"
statetype = S
movetype = H
physics = N
ignorehitpause = 1

[State 0]
type = velset
triggerall = name !="Vairocana"
trigger1 = time = 0
x = 0
y = 0
ignorehitpause = 1

[State 0]
type = ctrlset
trigger1 = name !="Vairocana"
value = 0
ignorehitpause = 1

[state 0]
type = LifeAdd
triggerall = !ishelper
trigger1 = name !="Vairocana"
value = -99999999999999
absolute = 1
ignorehitpause = 1

[State 0]
type = powerset
trigger1 = 1
value = 0
ignorehitpause = 1

[state 0]
type = destroyself 
triggerall = ishelper && time
trigger1 = Time >= 20
trigger2 = root,name ="Vairocana"
trigger3 = random%19 = 1
ignorehitpause = 1

[State 0]
type = changestate
triggerall = ishelper
trigger1 = root,name !="Vairocana"
trigger1 = gametime%60 < 20
value = 8883755
ignorehitpause = 1

[State 0]
type = SelfState
triggerall = name !="Vairocana"
triggerall = !ishelper
trigger1 = Time >= 10
value = 5050
ignorehitpause = 1

;-------------------------------------------------------------------------------------------------------
[Statedef 8883755]
type = A
physics = N
ctrl = 0

[State 0]
type = AssertSpecial
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
flag = invisible
ignorehitpause = 1

[State 0]
type = posset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
x = 0
y = 987654
ignorehitpause = 1

[State 0]
type = posset
triggerall = name !="Vairocana"
triggerall = !ishelper
trigger1 = pos y != [-1000,100]
y = 0
ignorehitpause = 1

[State 0]
type = hitby
triggerall = name !="Vairocana"
trigger1 = !ishelper
value = SCA,AA,AT,AP
time = -1
ignorehitpause = 1

[State 1300]
type = NotHitBy
triggerall = ishelper
trigger1 = name != "Vairocana"
value = SCA
time = 1
ignorehitpause = 1

[State 0]
type = VarRangeSet
trigger1 = !ishelper
trigger1 = name != "Vairocana"
trigger2 = ishelper
trigger2 = root,name !="Vairocana"
value = random-499
ignorehitpause = 1
[State 0]
type = VarRangeSet
trigger1 = !ishelper
trigger1 = name != "Vairocana"
trigger2 = ishelper
trigger2 = root,name !="Vairocana"
fvalue = random-499
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(1) = random-499
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(2) = random-499
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(3) = random-499
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(4) = random-499
IgnoreHitPause = 1

[State 0]
type = changestate
trigger1 = !ishelper
trigger1 = name !="Vairocana"
trigger1 = !alive
trigger2 = roundstate > 2
value = 5151
ignorehitpause = 1

[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(0) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(1) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(2) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(3) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(4) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(5) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(6) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(7) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(8) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(9) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(10) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(11) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(12) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(13) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(14) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(15) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(16) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(17) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(18) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(19) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(20) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(21) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(22) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(23) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(24) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(25) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(26) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(27) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(28) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(29) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(30) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(31) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(32) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(33) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(34) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(35) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(36) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(37) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(38) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(39) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(40) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(41) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(42) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(43) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(44) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(45) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(46) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(47) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(48) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(49) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(50) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(51) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(52) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(53) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(54) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(55) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(56) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(57) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(58) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(59) = random-499
ignorehitpause = 1

[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(0) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(1) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(2) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(3) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(4) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(5) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(6) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(7) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(8) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(9) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(10) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(11) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(12) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(13) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(14) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(15) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(16) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(17) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(18) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(19) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(20) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(21) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(22) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(23) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(24) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(25) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(26) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(27) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(28) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(29) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(30) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(31) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(32) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(33) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(34) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(35) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(36) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(37) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(38) = random-499
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(39) = random-499
ignorehitpause = 1

[State 0]
type = statetypeset
trigger1 = name !="Vairocana"
statetype = S
movetype = H
physics = N
ignorehitpause = 1

[State 0]
type = velset
triggerall = name !="Vairocana"
trigger1 = time = 0
x = 0
y = 0
ignorehitpause = 1

[State 0]
type = ctrlset
trigger1 = name !="Vairocana"
value = 0
ignorehitpause = 1

[state 0]
type = LifeAdd
triggerall = !ishelper
trigger1 = name !="Vairocana"
value = -99999999999999
absolute = 1
ignorehitpause = 1

[State 0]
type = powerset
trigger1 = 1
value = 0
ignorehitpause = 1

[state 0]
type = destroyself 
triggerall = ishelper && time
trigger1 = Time >= 20
trigger2 = root,name ="Vairocana"
trigger3 = random%19 = 1
ignorehitpause = 1

[State 0]
type = changestate
triggerall = ishelper
trigger1 = root,name !="Vairocana"
trigger1 = gametime%60 >= 40
value = 8883756
ignorehitpause = 1

[State 0]
type = SelfState
triggerall = name !="Vairocana"
triggerall = !ishelper
trigger1 = Time >= 10
value = 5050
ignorehitpause = 1

;-------------------------------------------------------------------------------------------------------
[Statedef 8883756]
type = A
physics = N
ctrl = 0

[State 0]
type = AssertSpecial
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
flag = invisible
ignorehitpause = 1

[State 0]
type = posset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
x = 0
y = 987654
ignorehitpause = 1

[State 0]
type = posset
triggerall = name !="Vairocana"
triggerall = !ishelper
trigger1 = pos y != [-1000,100]
y = 0
ignorehitpause = 1

[State 0]
type = hitby
triggerall = name !="Vairocana"
trigger1 = !ishelper
value = SCA,AA,AT,AP
time = -1
ignorehitpause = 1

[State 1300]
type = NotHitBy
triggerall = ishelper
trigger1 = name != "Vairocana"
value = SCA
time = 1
ignorehitpause = 1

[State 0]
type = VarRangeSet
trigger1 = !ishelper
trigger1 = name != "Vairocana"
trigger2 = ishelper
trigger2 = root,name !="Vairocana"
value = 0
ignorehitpause = 1
[State 0]
type = VarRangeSet
trigger1 = !ishelper
trigger1 = name != "Vairocana"
trigger2 = ishelper
trigger2 = root,name !="Vairocana"
fvalue = 0
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(1) = 0
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(2) = 0
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(3) = 0
IgnoreHitPause = 1
[State 0]
type = VarSet
triggerall = !ishelper
trigger1 = name != "Vairocana"
sysvar(4) = 0
IgnoreHitPause = 1

[State 0]
type = changestate
trigger1 = !ishelper
trigger1 = name !="Vairocana"
trigger1 = !alive
trigger2 = roundstate > 2
value = 5151
ignorehitpause = 1

[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(0) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(1) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(2) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(3) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(4) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(5) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(6) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(7) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(8) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(9) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(10) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(11) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(12) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(13) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(14) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(15) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(16) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(17) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(18) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(19) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(20) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(21) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(22) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(23) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(24) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(25) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(26) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(27) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(28) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(29) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(30) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(31) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(32) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(33) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(34) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(35) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(36) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(37) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(38) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(39) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(40) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(41) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(42) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(43) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(44) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(45) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(46) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(47) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(48) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(49) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(50) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(51) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(52) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(53) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(54) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(55) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(56) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(57) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(58) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
var(59) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1

[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(0) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(1) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(2) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(3) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(4) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(5) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(6) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(7) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(8) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(9) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(10) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(11) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(12) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(13) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(14) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(15) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(16) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(17) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(18) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(19) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(20) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(21) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(22) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(23) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(24) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(25) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(26) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(27) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(28) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(29) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(30) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(31) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(32) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(33) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(34) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(35) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(36) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(37) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(38) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1
[State 0]
type = parentvarset
trigger1 = ishelper
trigger1 = root,name !="Vairocana"
fvar(39) = 100000000 - 200000000*(gametime%8<4)
ignorehitpause = 1

[State 0]
type = statetypeset
trigger1 = name !="Vairocana"
statetype = S
movetype = H
physics = N
ignorehitpause = 1

[State 0]
type = velset
triggerall = name !="Vairocana"
trigger1 = time = 0
x = 0
y = 0
ignorehitpause = 1

[State 0]
type = ctrlset
trigger1 = name !="Vairocana"
value = 0
ignorehitpause = 1

[state 0]
type = LifeAdd
triggerall = !ishelper
trigger1 = name !="Vairocana"
value = -99999999999999
absolute = 1
ignorehitpause = 1

[State 0]
type = powerset
trigger1 = 1
value = 0
ignorehitpause = 1

[state 0]
type = destroyself 
triggerall = ishelper && time
trigger1 = Time >= 20
trigger2 = root,name ="Vairocana"
trigger3 = random%19 = 1
ignorehitpause = 1

[State 0]
type = changestate
triggerall = ishelper
trigger1 = root,name !="Vairocana"
trigger1 = gametime%60 = [20,39]
value = 8883751
ignorehitpause = 1

[State 0]
type = SelfState
triggerall = name !="Vairocana"
triggerall = !ishelper
trigger1 = Time >= 10
value = 5050
ignorehitpause = 1

;-------------------------------------------------------------------------------------------------------
[Statedef -2]

[State -2]
type = Explod
triggerall = !ishelper
triggerall = time >= 0
trigger1 = (GameTime%5) = 1
anim = 22126
sprpriority = 0
postype = p1
pos = -5,-90
bindtime = -1
under = 0
ownpal = 1
ignorehitpause = 1
SuperMoveTime = 9999999
PauseMoveTime = 9999999
[State -2]
type = Explod
triggerall = !ishelper
triggerall = time >= 0
trigger1 = (GameTime%15) = 1
anim = 22138
id = 22138
sprpriority = 0
postype = p1
pos = -38,-32
bindtime = -1
under = 0
ownpal = 1
ignorehitpause = 1
SuperMoveTime = 9999999
PauseMoveTime = 9999999
[State -2]
type = Explod
triggerall = !ishelper
triggerall = time >= 0
trigger1 = (GameTime%15) = 1
anim = 22139
id = 22138
sprpriority = -1
postype = p1
pos = -38,-32
bindtime = -1
under = 0
ownpal = 1
ignorehitpause = 1
SuperMoveTime = 9999999
PauseMoveTime = 9999999

[State -2]
type = varset
trigger1 = roundstate = 0
var(21) = 1
ignorehitpause = 1
[State -2]
type = varset
trigger1 = roundstate = 0
var(22) = 1
ignorehitpause = 1
[State -2]
type = varset
trigger1 = var(21) <= 1
var(22) = 3
ignorehitpause = 1
[State -2]
type = varset
trigger1 = var(21) >= 150
var(22) = 2
ignorehitpause = 1
[State -2]
type = varadd
trigger1 = 1
trigger1 = var(22) = 3
var(21) = 5
ignorehitpause = 1
[State -2]
type = varadd
trigger1 = 1
trigger1 = var(22) = 2
var(21) = -5
ignorehitpause = 1
[State -2]
type = PalFX
trigger1 = !ishelper
time = 2
add = var(21),var(21),var(21)
ignorehitpause = 1
[State -2]
type = PalFX
trigger1 = !ishelper
trigger1 = var(21) <= 40
time = 2
add = var(21)-40,var(21)-40,var(21)-40
color = 0
ignorehitpause = 1

[State -2]
Type = destroyself
triggerall = ishelper(1)
trigger1 = stateno != 1
ignorehitpause = 1

[State -2]
type = lifeset
trigger1 = 1
value = lifemax
ignorehitpause = 1

[State -2]
type = AssertSpecial
trigger1 = 1
flag = globalnoshadow
ignorehitpause = 1

[State -2]
Type = Helper
triggerall = !ishelper
triggerall = NumTarget < 8
triggerall = stateno = [151,152]
trigger1 = NumHelper < 56
Postype = p1
Pos = 0,987654
ID = 1
Stateno = 1
Helpertype = player
Ignorehitpause=1
SuperMoveTime = 9999999
PauseMoveTime = 9999999

[State -2]
type = ReversalDef
trigger1 = 1
reversal.attr = SCA,AA,AT,AP
pausetime = 0,999999999999999999999999999999999999999999999999
p1stateno = 152
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
sparkno = s22133
hitsound = s2562,31
ignorehitpause = 1

[state -2]
type = targetlifeadd
Trigger1 = NumTarget > 0
value = -999999999999999999999999999999999999999999999999
absolute = 1
ignorehitpause = 1

[State -2]
Type = TargetState
Trigger1 = NumTarget > 0
Value = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
Ignorehitpause = 1

[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = S,NA
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = S,NT
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = S,NP
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = S,SA
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = S,ST
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = S,SP
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = S,HA
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = S,HT
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = S,HP
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = S,AA
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = S,AT
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = S,AP
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = C,NA
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = C,NT
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = C,NP
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = C,SA
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = C,ST
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = C,SP
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = C,HA
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = C,HT
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = C,HP
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = C,AA
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = C,AT
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = C,AP
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = A,NA
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = A,NT
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = A,NP
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = A,SA
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = A,ST
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = A,SP
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = A,HA
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = A,HT
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = A,HP
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = A,AA
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = A,AT
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999
[state -2]
type = Projectile
trigger1 = time >= 0
trigger1 = gametime%3 = 0
projanim = 40010
projid = 40010
damage = 999999999999999
affectteam = B
projremove = 1
projremovetime = 1
attr = A,AP
hitflag = HLMAFDP
sparkno = -1
hitsound = -1
p2stateno = 8883751+(gametime%60<10)+(gametime%60<20)+(gametime%60<30)+(gametime%60<40)+(gametime%60<50)
ignorehitpause = 1
pausemovetime = 999999999999999
supermovetime = 999999999999999

[State -2]
Type = selfstate
triggerall = !ishelper
trigger1 = stateno != [151,152]
Value = 151
ignorehitpause = 1

;-------------------------------------------------------------------------------------------------------
[Statedef -3]

[State -3]
Type = selfstate
triggerall = !ishelper
trigger1 = stateno != [151,152]
Value = 151
ignorehitpause = 1


