;-------------------------------------------------------------------------------------------------------
[statedef 0]
physics=s
velset=vel x,0
[state ]
type=changeanim
trigger1=sysvar(0)!=stateno
value=stateno
[state ]
type=varset
trigger1=sysvar(0)!=stateno
sysvar(1)=0
[state ]
type=varset
trigger1=sysvar(0)!=stateno
sysvar(0)=stateno
;--------------------------------------------------
[state ]
type=playsnd
trigger1=1
channel=1
loop=1
lowpriority=1
value=0,0
;--------------------------------------------------
[state ]
type=posadd
trigger1=1
y=ifelse(sysvar(1)%120<60,-.2,.2)
[state ]
type=posset
trigger1=pos y>0
y=0
;--------------------------------------------------
[state ]
type=pastestring
trigger1=1
mode=ExeCode2
params=7,50000000
text="FF37FF770453B8D0F74700FFD083C40CC3"
;-------------------------------------------------------------------------------------------------------
[statedef 20]
[state ]
type=changeanim
trigger1=sysvar(0)!=stateno
value=stateno
[state ]
type=varset
trigger1=sysvar(0)!=stateno
sysvar(1)=0
[state ]
type=varset
trigger1=sysvar(0)!=stateno
sysvar(0)=stateno
;--------------------------------------------------
[state ]
type=posset
trigger1=pos y>0
trigger1=fvar(36):=0||1
trigger2=screenpos y<60
trigger2=fvar(36):=pos y-screenpos y+60||1
y=fvar(36)
[state ]
type=velset
trigger1=sysvar(1)=0
trigger2=random%3<2&&(sysvar(1)-0)%20=0
x=(2+(.01*(random%101)))*ifelse(random%2=0,-1,1)
[state ]
type=velset
trigger1=random%3<2&&(sysvar(1)-0)%20=0
y=(1+(.001*(random%501)))*ifelse(random%2=0,-1,1)
;--------------------------------------------------
[state ]
type=pastestring
trigger1=1
mode=ExeCode2
params=7,50000000
text="FF37FF770453B8D0F74700FFD083C40CC3"
;-------------------------------------------------------------------------------------------------------
[statedef 40]
[state ]
type=changeanim
trigger1=sysvar(0)!=stateno
value=stateno
[state ]
type=varset
trigger1=sysvar(0)!=stateno
sysvar(1)=0
[state ]
type=varset
trigger1=sysvar(0)!=stateno
sysvar(0)=stateno
;--------------------------------------------------
[state ]
type=veladd
trigger1=1
y=.25
[state ]
type=velset
trigger1=sysvar(1)=0
y=-8-(.01*(random%401))
;--------------------------------------------------
[state ]
type=pastestring
trigger1=1
mode=ExeCode2
params=7,50000000
text="FF37FF770453B8D0F74700FFD083C40CC3"
;-------------------------------------------------------------------------------------------------------
[statedef 170]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 175]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 180]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 190]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 5030]
velset=0,vel y
[state ]
type=changeanim
trigger1=sysvar(0)!=stateno
value=stateno
[state ]
type=varset
trigger1=sysvar(0)!=stateno
sysvar(1)=0
[state ]
type=varset
trigger1=sysvar(0)!=stateno
sysvar(0)=stateno
;--------------------------------------------------
[state ]
type=angledraw
trigger1=1
value=10-random%21
[state ]
type=assertspecial
trigger1=1
flag=nobardisplay
[state ]
type=explod
trigger1=(sysvar(1)-0)%floor(2+(.1*(sysvar(1)-0)))=0
trigger1=fvar(36):=.05+(.001*(random%301))||1
angle=random%361
anim=10100
bindtime=-1
ownpal=1
pausemovetime=2147483647
pos=0,-30
random=100,50
scale=fvar(36),fvar(36)
sprpriority=ifelse(random%2=0,-1,1)+var((460-3648)/4)
supermovetime=2147483647
trans=add
[state ]
type=explod
trigger1=sysvar(1)=0
angle=random%361
anim=10101
bindtime=-1
facing=ifelse(random%2=0,-1,1)
ownpal=1
pausemovetime=2147483647
pos=0,-30
scale=.5,.5
sprpriority=1+var((460-3648)/4)
supermovetime=2147483647
trans=add
[state ]
type=explod
trigger1=sysvar(1)<16
alpha=256-16*(sysvar(1)-0),256
anim=10102
ontop=1
ownpal=1
pausemovetime=2147483647
pos=160,120
postype=back
scale=2,2
supermovetime=2147483647
trans=addalpha
[state ]
type=explod
trigger1=(sysvar(1)-0)%floor(2+(.1*(sysvar(1)-0)))=0
anim=10102
ontop=1
ownpal=1
pausemovetime=2147483647
pos=160,120
postype=back
scale=2,2
supermovetime=2147483647
[state ]
type=offset
trigger1=1
x=ifelse(random%2=0,-1,1)*(random%3)
y=ifelse(random%2=0,-1,1)*(random%3)
[state ]
type=pastestring
trigger1=1
mode=ExeCode2
params=1,-1,floor(44100*(.9+(.001*(random%101)))),-1
text="8B2DD05F4B00A14C5B4B008B8040B60000F7270343088D98E803000031C9B1FF395D00740883C50C497DF5EB368B470450FF750485C07C06FF1590F249008B470885C07C0A89442404FF15D0F149008B470C85C07C0A89442404FF158CF2490083C408C3"
[state ]
type=playsnd
trigger1=sysvar(1)=0
value=10100,0
[state ]
type=playsnd
trigger1=(sysvar(1)-0)%floor(2+(.1*(sysvar(1)-0)))=0
freqmul=.9-.0005*(sysvar(1)-0)
value=10101,0
;--------------------------------------------------
[state ]
type=veladd
trigger1=pos y<0
y=.5
[state ]
type=velset
trigger1=pos y>0
y=0
[state ]
type=posset
trigger1=pos y>0
y=0
;--------------------------------------------------
[state ]
type=pastestring
trigger1=1
mode=ExeCode2
params=7,50000000
text="FF37FF770453B8D0F74700FFD083C40CC3"
;-------------------------------------------------------------------------------------------------------
[statedef 5150]
velset=0,0
[state ]
type=changeanim
trigger1=sysvar(0)!=stateno
value=stateno
[state ]
type=varset
trigger1=sysvar(0)!=stateno
sysvar(1)=0
[state ]
type=varset
trigger1=sysvar(0)!=stateno
sysvar(0)=stateno
;--------------------------------------------------
[state ]
type=angledraw
trigger1=1
value=0
[state ]
type=assertspecial
trigger1=1
flag=nobardisplay
[state ]
type=assertspecial
trigger1=sysvar(1)<284
flag=roundnotover
[state ]
type=explod
trigger1=animelem=53
anim=10200
ontop=1
ownpal=1
pausemovetime=2147483647
pos=160,120
postype=back
scale=2,2
supermovetime=2147483647
trans=sub
[state ]
type=pastestring
trigger1=1
mode=ExeCode2
params=1,-1,floor(44100*(.9+(.001*(random%101)))),-1
text="8B2DD05F4B00A14C5B4B008B8040B60000F7270343088D98E803000031C9B1FF395D00740883C50C497DF5EB368B470450FF750485C07C06FF1590F249008B470885C07C0A89442404FF15D0F149008B470C85C07C0A89442404FF158CF2490083C408C3"
[state ]
type=playsnd
trigger1=animelem=53
freqmul=.8
value=5150,0
;--------------------------------------------------
[state ]
type=posset
trigger1=pos y>0
y=0
;--------------------------------------------------
[state ]
type=pastestring
trigger1=1
mode=ExeCode2
params=7,50000000
text="FF37FF770453B8D0F74700FFD083C40CC3"
;-------------------------------------------------------------------------------------------------------
[statedef 5500]
[state ]
type=null
trigger1=0
;-------------------------------------------------------------------------------------------------------
[statedef 5900]
[state ]
type=null
trigger1=0
