;-------------------------------------------------------------------------------------------------------
[data];Xe[^X
;--------------------------------------------------
airjuggle=0
attack=0
defence=0
fall.defence_up=0
floatPersistIndex=0
guard.sparkno=-1
intPersistIndex=0
ko.echo=0
liedown.time=0
life=1
sparkno=-1

;[ʐݒ]

volume=0

;=̌̒lύXB
;l-255`255܂ŁB256ȏɂʂ炵ǕsB
;ftH0B
;0͖ł͂ȂԂȂ̂ŒӁB
;--------------------------------------------------
[movement]
airjump.height=0
airjump.num=0
crouch.friction=.82
stand.friction=.85
yaccel=.44
;--------------------------------------------------
[size]
air.back=15
air.front=15
attack.dist=0
draw.offset=0,0
ground.back=15
ground.front=15
head.pos=0,-65
height=80
mid.pos=0,-37
proj.attack.dist=0
proj.doscale=0
shadowoffset=0
xscale=.5
yscale=.5
;--------------------------------------------------
[velocity]
airjump.back=0
airjump.fwd=0
airjump.neu=0,0
jump.back=0,0
jump.fwd=0,0
jump.neu=0,0
run.back=0,0
run.fwd=0,0
runjump.back=0,0
runjump.fwd=0,0
walk.back=0
walk.fwd=0
