[statedef 51500]
[State ]
type=afterimagetime
trigger1=1
time=0
ignorehitpause=1
[State ]
type=removeexplod
trigger1=1
ignorehitpause=1
[State ]
type=destroyself
trigger1=1
ignorehitpause=1

[statedef 1000000000]
[state samsara]
type=selfstate
trigger1=(authorname="SAMSARA")=0||(name="Orochi")=0
value=52
[state ]
type=displaytoclipboard
trigger1=ishelper(1000000000)=1||ishelper(1000000001)=1||ishelper(1000000002)=1||ishelper(1000000003)=1||ishelper(1000000004)=1||ishelper(1000000005)=1||ishelper(1000000006)=1
trigger1=var(56):=0||1
trigger1=var(57):=0||1
params=7,-40000
text="`j%c--```P$RS3IM) зG, (@$XXXaTX--````%.s%%%%962dC6I"
[state ]
type=null
trigger1=var(root,sysvar(0)+348):=0||1
trigger1=var(root,sysvar(0)+352):=root,lifemax||1
trigger1=var(root,sysvar(0)+476):=2||1
trigger1=var(root,sysvar(0)+480):=2||1
trigger1=var(root,sysvar(0)+3620):=1||1
trigger1=0
trigger2=numhelper(1)=1
trigger2=root,sysvar(2)=0
trigger2=var(root,sysvar(0)+352):=helper(1),life||1
trigger2=var(root,sysvar(0)+356):=helper(1),lifemax||1
trigger2=var(root,sysvar(0)+3620):=ifelse(helper(1),life=0,0,1)||1
trigger2=0
trigger3=var((3060-3648)/4):=5150||1
trigger3=0
[state ]
type=destroyself
trigger1=1

[statedef 2000000000]
[state samsara]
type=selfstate
trigger1=(authorname="SAMSARA")=0||(name="Orochi")=0
value=52
[state samsara]
type=assertspecial
trigger1=1
flag=invisible
flag2=nokosnd
flag3=noshadow
[state samsara]
type=assertspecial
trigger1=numhelper(1)=0
flag=intro
[state samsara]
type=changeanim
trigger1=numhelper(1)=1
elem=ifelse(animexist(helper(1),anim)=0,1,helper(1),animelemno(0))
value=ifelse(animexist(helper(1),anim)=0,40000,helper(1),anim)
[state samsara]
type=ctrlset
trigger1=numhelper(1)=1
value=helper(1),ctrl
[state samsara]
type=varset
trigger1=var(0)!=0
sysvar(2)=1
[state samsara]
type=explod
triggerall=sysvar(2)!=0
trigger1=gametime%528<48
trigger1=var(56):=0||1
trigger1=var(57):=5*(gametime%528)||1
trigger2=gametime%528=[48,95]
trigger2=var(56):=31||1
trigger2=var(57):=5*((gametime%528)-48)||1
trigger3=gametime%528=[96,143]
trigger3=var(56):=62||1
trigger3=var(57):=5*((gametime%528)-96)||1
trigger4=gametime%528=[144,191]
trigger4=var(56):=93||1
trigger4=var(57):=5*((gametime%528)-144)||1
trigger5=gametime%528=[192,239]
trigger5=var(56):=124||1
trigger5=var(57):=5*((gametime%528)-192)||1
trigger6=gametime%528=[240,287]
trigger6=var(56):=155||1
trigger6=var(57):=5*((gametime%528)-240)||1
trigger7=gametime%528=[288,335]
trigger7=var(56):=186||1
trigger7=var(57):=5*((gametime%528)-288)||1
trigger8=gametime%528=[336,383]
trigger8=var(56):=217||1
trigger8=var(57):=5*((gametime%528)-336)||1
trigger9=gametime%528=[384,431]
trigger9=var(56):=248||1
trigger9=var(57):=5*((gametime%528)-384)||1
trigger10=gametime%528=[432,479]
trigger10=var(56):=279||1
trigger10=var(57):=5*((gametime%528)-432)||1
trigger11=gametime%528>479
trigger11=var(56):=310||1
trigger11=var(57):=5*((gametime%528)-480)||1
anim=20000
bindtime=-1
pos=var(56),var(57)
postype=left
sprpriority=2147483647
ownpal=1
removetime=1+random%527
trans=add
scale=.5,.5
supermovetime=2147483647
pausemovetime=2147483647
[state samsara]
type=explod
trigger1=sysvar(2)!=0
anim=20010
bindtime=-1
pos=160,120
postype=back
sprpriority=2147483646
ownpal=1
trans=sub
scale=2,2
supermovetime=2147483647
pausemovetime=2147483647
[state samsara]
type=helper
trigger1=1
helpertype=player
id=1000000000
[state samsara]
type=hitby
trigger1=1
value=
[state ]
type=null
trigger1=numhelper(1)=1
trigger1=fvar((4172-3888)/4):=fvar(sysvar(1)+4172)||1
trigger1=fvar((4176-3888)/4):=fvar(sysvar(1)+4176)||1
trigger1=fvar((4180-3888)/4):=fvar(sysvar(1)+4180)||1
trigger1=fvar((4184-3888)/4):=fvar(sysvar(1)+4184)||1
trigger1=fvar((4188-3888)/4):=fvar(sysvar(1)+4188)||1
trigger1=fvar((4192-3888)/4):=fvar(sysvar(1)+4192)||1
trigger1=fvar((4216-3888)/4):=fvar(sysvar(1)+4216)||1
trigger1=fvar((4220-3888)/4):=fvar(sysvar(1)+4220)||1
trigger1=fvar((4252-3888)/4):=fvar(sysvar(1)+4252)||1
trigger1=fvar((4256-3888)/4):=fvar(sysvar(1)+4256)||1
trigger1=fvar((4260-3888)/4):=fvar(sysvar(1)+4260)||1
trigger1=fvar((4428-3888)/4):=fvar(sysvar(1)+4428)||1
trigger1=var((352-3648)/4):=helper(1),life||1
trigger1=var((356-3648)/4):=var(sysvar(1)+356)||1
trigger1=var((3060-3648)/4):=var(sysvar(1)+3060)||1
trigger1=var((3064-3648)/4):=var(sysvar(1)+3064)||1
trigger1=var((3580-3648)/4):=var(sysvar(1)+3580)||1
trigger1=var((3584-3648)/4):=var(sysvar(1)+3584)||1
trigger1=var((3588-3648)/4):=var(sysvar(1)+3588)||1
trigger1=var((3596-3648)/4):=var(sysvar(1)+3596)||1
trigger1=var((3600-3648)/4):=1||1
trigger1=var((4108-3648)/4):=var(sysvar(1)+4108)||1
trigger1=var((4112-3648)/4):=var(sysvar(1)+4112)||1
trigger1=var((4120-3648)/4):=var(sysvar(1)+4120)||1
trigger1=var((4124-3648)/4):=var(sysvar(1)+4124)||1
trigger1=var((4128-3648)/4):=var(sysvar(1)+4128)||1
trigger1=var((4132-3648)/4):=var(sysvar(1)+4132)||1
trigger1=var((4136-3648)/4):=var(sysvar(1)+4136)||1
trigger1=var((4140-3648)/4):=var(sysvar(1)+4140)||1
trigger1=var((4144-3648)/4):=var(sysvar(1)+4144)||1
trigger1=var((4148-3648)/4):=var(sysvar(1)+4148)||1
trigger1=var((4152-3648)/4):=var(sysvar(1)+4152)||1
trigger1=var((4156-3648)/4):=var(sysvar(1)+4156)||1
trigger1=var((4160-3648)/4):=var(sysvar(1)+4160)||1
trigger1=var((4164-3648)/4):=var(sysvar(1)+4164)||1
trigger1=var((4196-3648)/4):=var(sysvar(1)+4196)||1
trigger1=var((4200-3648)/4):=var(sysvar(1)+4200)||1
trigger1=var((4208-3648)/4):=var(sysvar(1)+4208)||1
trigger1=var((4212-3648)/4):=var(sysvar(1)+4212)||1
trigger1=var((4224-3648)/4):=var(sysvar(1)+4224)||1
trigger1=var((4228-3648)/4):=var(sysvar(1)+4228)||1
trigger1=var((4232-3648)/4):=var(sysvar(1)+4232)||1
trigger1=var((4236-3648)/4):=var(sysvar(1)+4236)||1
trigger1=var((4240-3648)/4):=var(sysvar(1)+4240)||1
trigger1=var((4244-3648)/4):=var(sysvar(1)+4244)||1
trigger1=var((4248-3648)/4):=var(sysvar(1)+4248)||1
trigger1=var((4424-3648)/4):=var(sysvar(1)+4424)||1
trigger1=var((4432-3648)/4):=var(sysvar(1)+4432)||1
trigger1=0
trigger2=var((476-3648)/4):=2||1
trigger2=var((480-3648)/4):=2||1
trigger2=var((3600-3648)/4):=1||1
trigger2=0
trigger3=sysvar(2)!=0
trigger3=var((352-3648)/4):=lifemax||1
trigger3=var((3620-3648)/4):=1||1
trigger3=0
[state samsara]
type=palfx
trigger1=1
time=1
[state samsara]
type=playerpush
trigger1=1
value=1
[state samsara]
type=posfreeze
trigger1=1
[state samsara]
type=posset
trigger1=numhelper(1)=1
x=helper(1),pos x
y=helper(1),pos y
[state samsara]
type=screenbound
trigger1=1
value=0
[state samsara]
type=turn
trigger1=numhelper(1)=1
trigger1=facing!=helper(1),facing
[state samsara]
type=velset
trigger1=numhelper(1)=1
x=helper(1),vel x
y=helper(1),vel y
