;-------------------------------------------------------------------------------------------------------
[statedef 50000000]
;--------------------------------------------------
[state ]
type=assertspecial
trigger1=1
flag=globalnoshadow 
flag2=nobg
flag3=nofg
[state ]
type=assertspecial
trigger1=1
flag=nomusic
[state ]
type=explod
trigger1=numexplod(10100)=0
trigger1=var(56):=ifelse((var(var(4938572)+2596+4*(var((8-3648)/4)-1))<0&&var(var(4938572)+2644+4*(var((8-3648)/4)-1))=-1||var(var(4938572)+2596+4*(var((8-3648)/4)-1))>0&&var(var(4938572)+2644+4*(var((8-3648)/4)-1))=1),-1,1)||1
anim=10100
id=10100
ownpal=1
pausemovetime=2147483647
pos=abs(var(var(4938572)+2596+4*(var((8-3648)/4)-1)))*var(56),240-var(var(4938572)+23792)
removetime=-1
scale=.5,.25
sprpriority=-2147483647
supermovetime=2147483647
[state ]
type=pastestring
trigger1=1
mode=ExeCode2
params=id,10100
text="31C98B354C5B4B008BB6E4A200008B1631C0B0E40FAFC101C2833A01752B8B0739420C75248B470483F8FF74107F09F7D03942107507EB11394210750C8B427085C0740531C089427041394E047FBFC3"
[state ]
type=playsnd
trigger1=1
channel=1
loop=1
lowpriority=1
value=10000,0
[state ]
type=projectile
trigger1=fvar(36):=.005+(.00001*(random%501))||1
attr=a,aa
hitflag=
hitsound=-1
offset=320-random%641,-screenpos y-10
ownpal=1
pausemovetime=2147483647
projanim=ifelse(random%2=0,10000,10020)+random%12
projedgebound=2000000000
projheightbound=-2147483647,0
projscale=fvar(36),fvar(36)
projsprpriority=5
projstagebound=2000000000
supermovetime=2147483647
trans=add
velocity=0,.5+(.001*(random%251))
[state ]
type=sprpriority
trigger1=1
value=0
;--------------------------------------------------
[state ]
type=null
trigger1=var((476-3648)/4):=2||1
trigger1=var((480-3648)/4):=2||1
trigger1=0
[state ]
type=varadd
trigger1=1
sysvar(0)=1
