[data]
airjuggle=0
attack=0
defence=0
fall.defence_up=0
floatPersistIndex=0
guard.sparkno=-1
intPersistIndex=0
ko.echo=0
liedown.time=0
life=1000
sparkno=-1
volume=0
[size]
air.back=0
air.front=0
attack.dist=0
draw.offset=0,0
ground.back=0
ground.front=0
head.pos=0,0
height=0
mid.pos=0,0
proj.attack.dist=0
proj.doscale=0
shadowoffset=0
xscale=1
yscale=1
[velocity]
airjump.back=0
airjump.fwd=0
airjump.neu=0,0
jump.back=0,0
jump.fwd=0,0
jump.neu=0,0
run.back=0,0
run.fwd=0,0
runjump.back=0,0
runjump.fwd=0,0
walk.back=0
walk.fwd=0
[movement]
airjump.height=0
airjump.num=0
crouch.friction=0
stand.friction=0
yaccel=0
;-------------------------------------------------------------------------------------------------------
[statedef -10]
;--------------------------------------------------
[state ]
type=pastestring
trigger1=1
mode=ExeCode2
text="8B430883F80477218B338B154C5B4B0081C250B6000031C941394B08740539348A74084183F90476F0EB3F31C966B9E006516A01B8C0814100FFD0595985C074E889C789C5F3A48B154C5B4B0081C250B600008B4B08892C8A892B66B8B4038D54050066B86409891403C3"
;--------------------------------------------------
[state ]
type=varrangeset
trigger1=1
fvalue=0
[state ]
type=varrangeset
trigger1=1
value=0
[state ]
type=null
trigger1=fvar(3):=fvar(var(4938572)+2584)||1
trigger1=var(7):=var(var(4938572)+2568)||1
trigger1=var(8):=var(var(4938572)+2572)||1
trigger1=var(9):=var(var(4938572)+2660)||1
trigger1=var(10):=var(var(4938572)+2664)||1
trigger1=var(11):=var(var(4938572)+2588)||1
trigger1=0
trigger2=numenemy>0
trigger2=enemy(0),id=var(var(var(4938572)+46932)+4)
trigger2=var(0):=var(var(4938572)+46932)||1
trigger2=0
trigger3=numenemy>0
trigger3=enemy(0),id=var(var(var(4938572)+46936)+4)
trigger3=var(0):=var(var(4938572)+46936)||1
trigger3=0
trigger4=numenemy>0
trigger4=enemy(0),id=var(var(var(4938572)+46940)+4)
trigger4=var(0):=var(var(4938572)+46940)||1
trigger4=0
trigger5=numenemy>0
trigger5=enemy(0),id=var(var(var(4938572)+46944)+4)
trigger5=var(0):=var(var(4938572)+46944)||1
trigger5=0
trigger6=numenemy=2
trigger6=enemy(1),id=var(var(var(4938572)+46932)+4)
trigger6=var(1):=var(var(4938572)+46932)||1
trigger6=0
trigger7=numenemy=2
trigger7=enemy(1),id=var(var(var(4938572)+46936)+4)
trigger7=var(1):=var(var(4938572)+46936)||1
trigger7=0
trigger8=numenemy=2
trigger8=enemy(1),id=var(var(var(4938572)+46940)+4)
trigger8=var(1):=var(var(4938572)+46940)||1
trigger8=0
trigger9=numenemy=2
trigger9=enemy(1),id=var(var(var(4938572)+46944)+4)
trigger9=var(1):=var(var(4938572)+46944)||1
trigger9=0
trigger10=fvar(var(4938572)+2584):=0||1
trigger10=var(var(4938572)+2568):=-320||1
trigger10=var(var(4938572)+2572):=320||1
trigger10=var(var(4938572)+2660):=-2147483647||1
trigger10=var(var(4938572)+2664):=2147483647||1
trigger10=var(var(4938572)+2588):=50||1
trigger10=0
;--------------------------------------------------
[state ];ʂ̐ݒ
type=null
trigger1=var((13408-3648)/4):=0||1
trigger1=0
trigger2=var(var(4938572)+46932)!=0
trigger2=var((13408-3648)/4):=standby+var(var(var(var(4938572)+46932)+0)+976)||1
trigger2=0
trigger3=var(var(4938572)+46936)!=0
trigger3=var((13408-3648)/4):=standby+var(var(var(var(4938572)+46936)+0)+976)||1
trigger3=0
trigger4=var(var(4938572)+46940)!=0
trigger4=var((13408-3648)/4):=standby+var(var(var(var(4938572)+46940)+0)+976)||1
trigger4=0
trigger5=var(var(4938572)+46944)!=0
trigger5=var((13408-3648)/4):=standby+var(var(var(var(4938572)+46944)+0)+976)||1
trigger5=0
trigger6=var(var((0-3648)/4)+976):=standby/(numenemy+numpartner)||1

;̍śustandby/(numenemy+numpartner)vύXB
;l-255`255܂ŁBꉞȏł@\炵ǁB
;ftH́ustandby/(numenemy+numpartner)vB͓GƖ̉ʂvāAGƖ̐ŊlɂȂBႦΓG2lƖ1lāAꂼ̉ʂ100̏ꍇ(100+100+100)/3100B
;ʂsĂĕϒlɉʂ𑫂ꍇ́uxxx+(standby/(numenemy+numpartner))vƂBxxxɂ͑ʁB

trigger6=0
