

;~~~~~~Lp~~~~~~

;~~~~~~GR
;ΐ@A\Y
;oI...
[state 10000]
type = PlaySND
trigger1 = Time&&!var(10)&&enemynear,name="Date_Masamune"||enemynear,name="Kojuro"
trigger1 = enemynear,var(0)&&enemynear,authorname="ni"
value = 0,156
channel = 2
persistent=0

;΍K
;H@b㕐cR...
[state 10000]
type = PlaySND
trigger1 = Time&&!var(10)&&enemynear,name="Sanada_Yukimura"
trigger1 = enemynear,var(0)&&enemynear,authorname="abcxyz"
value = 0,157
channel = 2
persistent=0

;Όc
;AOcvȂ...
[state 10000]
type = PlaySND
trigger1 = Time&&!var(10)&&enemynear,name="Maeda_Keiji"
trigger1 = enemynear,var(0)&&enemynear,authorname="abcxyz"
value = 10,158
channel = 2
persistent=0

;Όe
;ȃmo...
[state 10000]
type = PlaySND
trigger1 = Time&&!var(10)&&enemynear,name="Chousokabe_Motochika"
trigger1 = enemynear,var(0)&&enemynear,authorname="abcxyz"
value = 10,159
channel = 2
persistent=0

;ΌA
;AbnbnbnbI...
[state 10000]
type = PlaySND
trigger1 = Time&&!var(10)&&enemynear,name="Mouri_Motonari"
trigger1 = enemynear,var(0)&&enemynear,authorname="ni"
value = 10,160
channel = 2
persistent=0

;ΏGg
;ق̔q...
[state 10000]
type = PlaySND
trigger1 = Time&&!var(10)&&enemynear,name="Toyotomi_Hideyoshi"
trigger1 = enemynear,var(0)&&enemynear,authorname="abcxyz"
value = 10,161
channel = 2
persistent=0

;ΐM
;MAV...
[state 10000]
type = PlaySND
trigger1 = Time&&!var(10)&&enemynear,name="Oda_Nobunaga"
trigger1 = enemynear,var(0)&&enemynear,authorname="abcxyz"
value = 10,162
channel = 2
persistent=0

;ΌM
;㐙̔EI...
[state 10000]
type = PlaySND
trigger1 = Time&&!var(10)&&enemynear,name="Uesugi_Kenshin"
trigger1 = enemynear,var(0)&&enemynear,authorname="abcxyz"
value = 10,163
channel = 2
persistent=0

;΂s
;ɐɗ̂H...
[state 10000]
type = PlaySND
trigger1 = Time&&!var(10)&&enemynear,name="Oichi"
trigger1 = enemynear,var(0)&&enemynear,authorname="nagamasa"
value = 10,164
channel = 2
persistent=0

;Qdh~
[state 10000]
type = VarSet
trigger1 = enemynear,name="Date_Masamune"||enemynear,name="Kojuro"
trigger1 = enemynear,var(0)&&enemynear,authorname="ni"
trigger2 = enemynear,name="Sanada_Yukimura"
trigger2 = enemynear,var(0)&&enemynear,authorname="abcxyz"
trigger3 = enemynear,name="Maeda_Keiji"
trigger3 = enemynear,var(0)&&enemynear,authorname="abcxyz"
trigger4 = enemynear,name="Chousokabe_Motochika"
trigger4 = enemynear,var(0)&&enemynear,authorname="abcxyz"
trigger5 = enemynear,name="Mouri_Motonari"
trigger5 = enemynear,var(0)&&enemynear,authorname="ni"
trigger6 = enemynear,name="Toyotomi_Hideyoshi"
trigger6 = enemynear,var(0)&&enemynear,authorname="abcxyz"
trigger7 = enemynear,name="Oda_Nobunaga"
trigger7 = enemynear,var(0)&&enemynear,authorname="abcxyz"
trigger8 = enemynear,name="Uesugi_Kenshin"
trigger8 = enemynear,var(0)&&enemynear,authorname="abcxyz"
trigger9 = enemynear,name="Oichi"
trigger9 = enemynear,var(0)&&enemynear,authorname="nagamasa"
var(10)=1
persistent=0

;~~~~{~~~~
;Ȃ̎o...
;啐펝
[state 10000]
type = PlaySND
triggerall = enemynear,movecontact=1 && root,time=0 && root,movetype=H && var(0)%5=0
trigger1 = enemynear,name="zankuro"||enemynear,name="gaoh"
trigger2 = enemynear,name="A.B.A."
value = 10,159
channel = 2

;ȊߋŒ...
;펝inȊOj
[state 10000]
type = PlaySND
triggerall = enemynear,movecontact=1 && root,time=0 && root,movetype=H && var(0)%5=0
trigger1 = enemynear,name="cvschang"||enemynear,name="chang"
value = 0,0
channel = 2

;EpG̒ɕI...
[state 10000]
type = PlaySND
triggerall = enemynear,movecontact=1 && root,time=0 && root,movetype=H && var(0)%5=0
trigger1 = enemynear,name="cvsmukuro"||enemynear,name="mukuro"||enemynear,name="kenji"||enemynear,name="hanzo"
value = 10,175
channel = 2

[state 10000]
type = PlaySND
trigger1 = 1
value = 0,0
channel = 2

