	This is my first character for mugen, I chose shuma gorath because as of right now 
there is only one of him in existence (and he isn't complete). His fighting style is that
of the Marvel Vs. series.. Although not a complete translation from any of the marvel games
he appeared in, he is closer to MVC2 than any other game. Some moves were left out, some were
changed a bit, as well as some new moves have been added. Mainly his control scheme for his 
special moves were changed to make pulling them off easier and less confusing.
	

			-Sludge


Beta Version 1.0 Please do not publically distribute!!!

Credits
-----------------------------------------


 Hyper background sprites, announcer voices, combo GFX messages came from team infinity...

	Started out by using a premade sff file that had some 200 sprites, this pack was 
made by Recruta. His rules for being allowed to use his sff were that i:

1 Include his original "Read Me" file with the character (at the bottom of this file) (*Check)
2 Not use this character for financial gain (*Check)
3 Let people freely use all that is included in the character (coding, palette's, air file etc..)

	So with that being said this character is FREE SOURCE, you can take anything you 
want from it and use it for whatever you want. All i ask is that you atleast mention
me in your credits or in your greets section.

	I also give permission here to allow ANYONE to host this character, you dont need
to ask me permission (Just atleast put my name next to it as the author)

	The only thing i don't allow is for you to make a very minimal change and then
re-release this as your character (I call this "Re-Packing"), if you make edit's and decide to 
distribute this character with your edit's please mention that I was the original 
creator....NO RE-PACKING!!!!!

Japanese
*YahooeLXg|gpB
ȂҏWāAȂ̕ҏWł̃Lzz邱Ƃǂ
ŏ̍҂łƋLڂȂΗǂBȂB̂Ƃ
ɍŏ̕ω炵āAȂ̃LíÁuRe-Packingv*lߒH@ƌĂт܂j
ƂĂČJ鎖ł...lߒ͐΋܂!!!!








	Recruta's sprite pack didn't have all the sprite's i needed, I got the rest of 
the sprites from a sprite pack made by The Dreamslayer.. I also got some hitsparks
from a sprite pack made by zweifuss..I used KFM's cns as a template, and i got the voices/sounds from
a sound rip pack released by Cloudius 


-----------------------------------------
The DreamSlayer Sprite Pack From (http://www.newwavemugen.com/~excalibur/Hosted/Sprite_packs/TDS/)
Some hit Sparks were taken from a sprite pack made by zweifuss (http://www.newwavemugen.com/~zweifuss/)
Started with an premade sff file made by Recruta.
Cloudius sound rips (http://two.fsphost.com/Cloudius/)


Recruta's Read Me
-------------------------
"Mugem CAPCOM sprite pack" version 1.00 by Recruta - PHASE 1


This pack is meant to help the mugem creators without financial purpose.

Include:

- Sprites in PCX format of:
	
	* Stand (action 000)
	* Turn (action 005)
	* Crouch turn (action 006)
	* Stand to crouch (action 010)
	* Crouch (action 011)
	* Crouch to stand (action 012)
	* Walk forward (action 020)
	* Walk backward (action 021)
	* Jump start (action 040)
	* Jump Neutral (action 041)
	* Jump Forward (action 042)
	* Jump Backward (action 043)
	* Jump land (action 047)
	* Run forward (action 100)
	* Run backward (action 105)
	* Extras (see sheet)

- A pallet (.act)
- An image file (.sff)

The chars contemplated is this pack are:

	* Akuma
	* Bison
	* BlackHeart
	* Cammy
	* Captain America
	* Captain Commando
	* Charlie
	* Chunli
	* Colossus
	* Cyclop
	* Dan
	* Dhalsim
	* Gambit
	* Hulk
	* Iceman
	* Jim
	* Juggernaut
	* Ken
	* Magneto
	* Morrigan
	* Omegared
	* Psylocke
	* Rogue
	* Ryu
	* Sabretooth
	* Sakura
	* Sentinel
	* Shumagorath
	* Spiderman
	* Spiral	
	* Ssamurai
	* Storm
	* Strider
	* Venon
	* Warmachine
	* Wolverine
	* Zangief

- The chars are already lined up. The sprites not lined up are due the fact that they appear more than once in  
different animations and in different places so you need therefore to line up them manually in AIR file.


Disclaimer:

The rules, in fact, are made by yourself:

	1 - If you DON'T allow others to use your creations, packs, sprites, codes, etc,  you are not allowed
to use this pack as well. The sprites belongs to CAPCOM, but the ripping job is mine, so , I will not allow selfish people that
don't want to help growing the mugem community to use this hard work.

Japanese
*YahooeLXg|gpB
ȂȂ̍iĝȂȂ΁AȂ́Alɂ̃pbNgƂ͋܂
A􂯂Ăd͎̂̂ł̂ŁA͂̌g߂mugemR~jeB
B̂}ȂȓIȐlX܂B
	


	2 - If to use your creations, packs, codes, sprites, etc, people need to ask for autorization to you, then 
he same must be made from you for me. Since for others are a pain in the ass to wait for you to autorize them, you will
feel the same by me :)

Japanese
Ȃ̍igׂłǂ
lX́AȂautorization߂Kv܂BޓオÂ߂ɂȂȂ΂Ȃ܂B
̂߂ɂAȂނautorizê҂}ȓźA܂AȂɂēƂ܂

	


	3 - If you are a person that likes to contribute for the growth of the community and let people use freely your 
stuff, you can do whatever you want with this pack without needing to ask for my autorization. Obviously 
you can't break the other rules as well, specially the "FINANCIAL PURPOSE" one.

Japanese
ȂR~jeB̐̂߂ɍvāAlXɎRɂȂ̂̂g킹̂DłlłȂ΁A
Ȃ͂Ȃautorization߂Kv邱ƂȂ̃pbNŖ]ނ͉̂ł邱Ƃł܂B
炩ɁAȂ͓lɑ̋Kj邱Ƃł܂





*The rules allways work for the worst case. So, if people need to ask autorization for you to use, for example, your sprites
but you dont let them use your codes, rule number 1 apply to you. If you allow others to use your codes, but not your sprites
,same rule number 1 apply to you as well.

* I allow this pack to be hosted in any website.

NOT ALLOWED!!! :::

- Use this pack directly or indirectly to any FINANCIAL purpose!!!
- Once a char is made using this pack it turns totally public and 
cannot be privated from the community.
- Distribute this pack without this txt file

Japanese
Tv
PAƋUČJAf]ڂȂB
QAςČJۂ͌Sludgeł鎖B
RAKv͖Attxtĩt@Cj܂ގ
SAcړIŎgpȂ



Any doubts, suggestions,critics, bug report send mail to:

galaharistorm@yahoo.com.br SludgẽAhł͂ȂmF܂B!!

PS: DON'T SEND ME MAIL ASKING TO RIP A PARTICULAR CHAR FOR YOU SINCE I RIP THE CHAR "I" WANT AND I 
AM NOT AT SERVICE TO A LAZY PERSON THAT WANT EVERYTHING EASY WITHOUT DOING ANY EFFORT.

GOAL - Less time with boring, more time with creation ;)

Well...as always special thanks to CAPCOM for doing all these great titles...


 