
[Info]
name ="G Mizuchi"        
displayname ="Keias" 
versiondate =11,22,2000    
mugenversion =11,22,2000     
pal.defaults =1     
author="608"

[Files]
pal1=pal/G-Mizuchi1.act
pal2=pal/G-Mizuchi2.act
pal3=pal/G-Mizuchi3.act
pal4=pal/G-Mizuchi4.act
pal5=pal/G-Mizuchi5.act
pal6=pal/G-Mizuchi7.act
pal7=pal/G-Mizuchi1.act
pal8=pal/G-Mizuchi2.act
pal9=pal/G-Mizuchi3.act
pal10=pal/G-Mizuchi4.act
pal11=pal/G-Mizuchi5.act
pal12=pal/keias.act
cmd     =G-Mizuchi.cmd   
cns     =keias1.04spt+.def  
st      =G-Mizuchi.cns
st2     = G-Mizuchi2.cns
st3     = -2.cns
st4	= enemy.cns
stcommon =common1.cns 
sprite  =G-Mizuchi.sff  
anim    =G-Mizuchi.air  
sound   =G-Mizuchi.snd
[Arcade]
intro.storyboard=
ending.storyboard=


[Data]
life = 1000
attack = 50
defence = 100
fall.defence_up = 70
liedown.time = 10
airjuggle = 50
sparkno = 2
guard.sparkno = 40
KO.echo = 0
 volume = 40
  IntPersistIndex = 0
FloatPersistIndex = 40
power = 5000

[Size]
xscale = 1           
yscale = 1          
ground.back = 15     
ground.front = 16    
air.back = 12        
air.front = 12       
height = 125          
attack.dist = 320    
proj.attack.dist = 320
proj.doscale = 0       
head.pos = 0, -118   
mid.pos = -4, -86    
shadowoffset = 0     
draw.offset = 0,0    

[Velocity]
walk.fwd  = 3.4      
walk.back = -3.4     
run.fwd  = 6.2130434, 0    
run.back = -6.5,-1.8 
jump.neu = 0,-9.8    
jump.back = -4.05,2    
jump.fwd = 4.0,2       
runjump.back = -2.55,-8.1 
runjump.fwd = 4,-8.1      
airjump.neu = 0,-8.1     
airjump.back = -2.55     
airjump.fwd = 2.5         

[Movement]
airjump.num = 0      
airjump.height = 35  
yaccel = .57         
stand.friction = .85  
crouch.friction = .82 
