
曄悢儊儌

var(14)偲fvar(10)偼慡嫟捠

杮懱

 SysVar(0) = 僐儌儞偱巊偆
 SysVar(1) = 僐儌儞偱巊偆
 SysVar(2) = 
 SysVar(3) = 僷儚乕曄悢
 SysVar(4) = 

 SysfVar(0) = 
 SysfVar(1) = 
 SysfVar(2) = 
 SysfVar(3) = 
 SysfVar(4) = 

 Var(0)
&1 =巆憸張棟
&2 =敪嫸僼儔僌
&4 =僼儔僀儞僌杊巭
&8 =傾乕儅乕敾抐
&16=悽奅嵟屻偺擔帺摦敪摦僼儔僌
&32=奐枊崿慄僼儔僌
&64=曐懚嵟掅抣<揋尰儔僀僼偺懴惈
&128=帋崌屻偺柍嵎暿帪巭傔僗僀僢僠
&256=幾娽僉儔乕嫮壔僼儔僌

 Var(1)  = enemy(0),life
 Var(2)  = enemy(numenemy>1),life
 Var(3)  = enemy(0),const(data.defence)
 Var(4)  = enemy(0),const(data.life)
 Var(5)  = enemy(numenemy>1),const(data.defence)
 Var(6)  = enemy(numenemy>1),const(data.life)
 Var(7)  = 榑奜儌乕僪
 Var(8)  = 僀儞僩儘暘婒
 Var(9)  = 僿儖僷乕忋尷抣(ID)
 Var(10) = 壩鑼崀 夞悢惂尷
 Var(11) = 壩鑼崀 敾掕
 Var(12) = 壩鑼崀 暘婒
 Var(13) = 榑奜儌乕僪梡 time曄悢
 Var(14) = gametime
 Var(15) = 弖娫堏摦 暘婒
 Var(16) = 柣奅偺栧 巊梡夞悢
 Var(17) = ifelse((var(3)>=var(5)),var(3),var(5))
 Var(18) = ifelse((var(4)>=var(6)),var(4),var(6))
 Var(19) = 榑奜儌乕僪梡儖乕僾曄悢
 Var(20) = 奐枊崿慄儖乕僾曄悢
 Var(21) = 奐枊崿慄幚峴嫋壜
 Var(22) = 僽儗僀儞嶲徠ID
 Var(23) = 傾乕儅乕嶲徠ID
 Var(24) = 愱梡僗僀僢僠(壖)
 Var(25) = 僗僥乕僩娔帇
 Var(26) = 峌寕旕愙怗帪娫
 Var(27) = 
 Var(28) = 
 Var(29) = 
 Var(30) = 
 Var(31) = 
 Var(32) = state(暘恎)
 Var(33) = state(暘恎)
 Var(34) = state(暘恎)
 Var(35) = state(暘恎)
 Var(36) = state(暘恎)
 Var(37) = state(helper)
 Var(38) = state(helper)
 Var(39) = state(helper)
 Var(40) = state(helper)
 Var(41) = state(helper)
 Var(42) = state(hitpause)
 Var(43) = state(hitpause)
 Var(44) = state(hitpause)
 Var(45) = state(hitpause)
 Var(46) = state(hitpause)
 Var(47) = state
 Var(48) = state
 Var(49) = state
 Var(50) = state
 Var(51) = state
 Var(52) = anim
 Var(53) = anim
 Var(54) = anim
 Var(55) = anim
 Var(56) = 挻懄巰憑嵏
 Var(57) = 12P攕杒
 Var(58) = Finish
 Var(59) = AI

FVar(0)  = 揋偺嫍棧 X
FVar(1)  = 揋偺嫍棧 Y
FVar(2)  = 暘恎(123450)-ID
FVar(3)  = 暘恎(123451)-ID
FVar(4)  = 僗僥敳偗曄悢斣崋-stateno
FVar(5)  = 婾憰ID
FVar(6)  = 婾憰ID
FVar(7)  = 婾憰ID
FVar(8)  = 婾憰ID
FVar(9)  = 婾憰ID
FVar(10) = 峌寕椡挷惍
FVar(11) = 婾憰ID
FVar(12) = 婾憰ID
FVar(13) = 婾憰ID
FVar(14) = 婾憰ID
FVar(15) = 婾憰ID
FVar(16) = 婾憰ID
FVar(17) = 婾憰ID
FVar(18) = 婾憰ID
FVar(19) = 婾憰ID
FVar(20) = 僗僥敳偗曄悢斣崋
FVar(21) = a*x^2+b*x+c 偺a
FVar(22) = a*x^2+b*x+c 偺b
FVar(23) = a*x^2+b*x+c 偺c
FVar(24) = 僗僥敳偗曄悢斣崋
FVar(25) = a*x^2+b*x+c 偺a
FVar(26) = a*x^2+b*x+c 偺b
FVar(27) = a*x^2+b*x+c 偺c
FVar(28) = 僗僥敳偗曄悢斣崋
FVar(29) = a*x^2+b*x+c 偺a
FVar(30) = a*x^2+b*x+c 偺b
FVar(31) = a*x^2+b*x+c 偺c
FVar(32) = 僗僥敳偗曄悢斣崋
FVar(33) = a*x^2+b*x+c 偺a
FVar(34) = a*x^2+b*x+c 偺b
FVar(35) = a*x^2+b*x+c 偺c
FVar(36) = 僗僥敳偗曄悢斣崋
FVar(37) = a*x^2+b*x+c 偺a
FVar(38) = a*x^2+b*x+c 偺b
FVar(39) = a*x^2+b*x+c 偺c

僽儗僀儞

 SysVar(0) = 
 SysVar(1) = 
 SysVar(2) = 
 SysVar(3) = 
 SysVar(4) = 12P-僟儊乕僕

 SysfVar(0) = 
 SysfVar(1) = 
 SysfVar(2) = 
 SysfVar(3) = 
 SysfVar(4) = 

 Var(0)  = 帋崌帪娫
 Var(1)  = 帪巭傔夝彍僼儔僌
 Var(2)  = enemy(0),life
 Var(3)  = enemy(numenemy>1),life
 Var(4)  = 夞暅姶抦夞悢
 Var(5)  = 揰柵張棟
 Var(6)  = 僗僥敳偗夞悢姶抦
 Var(7)  = enemy(0),movetype!=A time
 Var(8)  = enemy(numenemy>1),movetype!=A time
 Var(9)  = enemy(0),嵟掅儔僀僼寁應抣
 Var(10) = enemy(numenemy>1),嵟掅儔僀僼寁應抣
 Var(11) = 
 Var(12) = 
 Var(13) = 12P-榑奜壔
 Var(14) = gametime
 Var(15) = 巰孻巊梡夞悢
 Var(16) = 揤敱巊梡夞悢
 Var(17) = 墔崷巊梡夞悢
 Var(18) = 扱偒偺攇摦巊梡夞悢
 Var(19) = 嫊柍偺攇摦巊梡夞悢
 Var(20) = 嵱偗傞怱巊梡夞悢
 Var(21) = 懇敍夡婖巊梡夞悢
 Var(22) = 埫崟巊梡夞悢
 Var(23) = 妱傟傞惛恄巊梡夞悢
 Var(24) = 寛楐敍奅巊梡夞悢
 Var(25) = 
 Var(26) = 
 Var(27) = 
 Var(28) = 
 Var(29) = 
 Var(30) = 俀師娭悢僗僥敳偗挷嵏
 Var(31) = 俀師娭悢僗僥敳偗挷嵏
 Var(32) = 俀師娭悢僗僥敳偗挷嵏
 Var(33) = 俀師娭悢僗僥敳偗挷嵏
 Var(34) = 俀師娭悢僗僥敳偗挷嵏
 Var(35) = 俀師娭悢僗僥敳偗挷嵏
 Var(36) = 俀師娭悢僗僥敳偗挷嵏 a*x^2+b*x+c 偺a
 Var(37) = 俀師娭悢僗僥敳偗挷嵏 a*x^2+b*x+c 偺b
 Var(38) = 俀師娭悢僗僥敳偗挷嵏 a*x^2+b*x+c 偺c
 Var(39) = 惓斲媦傃婰榐拞
 Var(40) = 曄摦曄悢挷嵏梡
 Var(41) = 曄摦曄悢挷嵏梡
 Var(42) = 曄摦曄悢挷嵏梡
 Var(43) = 曄摦曄悢挷嵏梡
 Var(44) = 堦帪婰壇gametime
 Var(45) = 堦帪婰壇gametime
 Var(46) = 堦帪婰壇gametime
 Var(47) = 
 Var(48) = 
 Var(49) = 
 Var(50) = 揋gametime曄悢斣崋
 Var(51) = 揋gametime曄悢斣崋
 Var(52) = 揋gametime曄悢斣崋
 Var(53) = 揋gametime曄悢斣崋
 Var(54) = 揋gametime曄悢斣崋
 Var(55) = 
 Var(56) = 
 Var(57) = 
 Var(58) = 
 Var(59) = 

FVar(0)  = 
FVar(1)  = 
FVar(2)  = 
FVar(3)  = 
FVar(4)  = 
FVar(5)  = 
FVar(6)  = 
FVar(7)  = 
FVar(8)  = 
FVar(9)  = 
FVar(10) = 峌寕椡挷惍
FVar(11) = 
FVar(12) = 
FVar(13) = 
FVar(14) = 
FVar(15) = 
FVar(16) = 
FVar(17) = 
FVar(18) = 
FVar(19) = 
FVar(20) = 
FVar(21) = 
FVar(22) = 
FVar(23) = 
FVar(24) = 
FVar(25) = 
FVar(26) = 
FVar(27) = 
FVar(28) = 
FVar(29) = 
FVar(30) = 
FVar(31) = 
FVar(32) = 
FVar(33) = 
FVar(34) = 
FVar(35) = 
FVar(36) = 
FVar(37) = 
FVar(38) = 
FVar(39) = 

巊梡嵪傒state斣崋(旐傝杊巭)
ST02
0
1
10,12
20
40
45
50,52
100,101
105,107
120
130,132
140
150,155
170
175
180,182
190,191
171000
171010
171020
171030,171033
5000,5001
5010,5011
5020
5030
5035
5040
5050
5070,5071
5080,5081
5100,5101
5110
5120
5150
5200,5201
5210
5500
5900

ST03
200
205
210
215
230
235
240
290
400
410
430
440
600
610
630
640
690
700,702
800,801

ST04
31442420
11300
1050
14010
1150
50115
50630
11340
18100
50400
1450
1800
1805

ST05
11330
1133010
12345
10080
30050,30052
19150,19155
50300
70000
50600,50601
10000,10002
11000,11002
50100,50102
60200,60202
30060,30063

ST06
123456
123451
65535
456789
1065
14011
50110
50116
11341
18101
50410
11331
1133110
191510000
191510010
60203
1000001,1000002
2000001,2000024

ST07
805,806
50510,50511
70010
10050
30201010
30202010
510,513

ST08
555,556
6660000,6660004
