;CUSTOMIZATION FILE
;If you don't like the way she plays/looks out of the box, you can change
;some things in here

;Customization Helper
[Statedef 12345]
type = S
anim = 9997
;===========================================================================
;GROOVE SELECT - Allows you to choose the style of play you want Blair to use.
[State IF YOU CHOOSE THE WRONG GROOVE YOU MAY JUST LOSE]
type = ParentVarSet
trigger1 = 1
fvar(10) =-1
;-1 - Default(Manual Groove Select)
;0 - CvS2 N-Groove
;1 - CvS2 K-Groove
;2 - X-Groove
;===========================================================================
;SUPER COMBO START SOUND - Changes the sound effect used for Super Combos
[State SUPER SOUND]
type = ParentVarSet
trigger1 = 1
fvar(11) = 0
;0 - Default (CvS2 SNK Groove)
;1 - CvS2 CAP Groove
;2 - SFA/SFEX Super Sound
;===========================================================================
;CVS1 STYLE GUARD EFFECT - Toggles the effect that happens while you're in blockstun
[State LOL DEFENSE]
type = ParentVarSet
trigger1 = 1
fvar(12) = 0
;0 - Default (On)
;1 - Off
;===========================================================================
;SUPER COMBO FINISH - Toggles the Effect that happens when you finish your opponent with a Super Combo or Finest KO
[State SUPER FINISH]
type = ParentVarSet
trigger1 = 1
fvar(13) = 0
;0 - Default (On)
;1 - Shortened Version
;2 - Finest KO only
;3 - Off
;===========================================================================
;THROW MECHANICS - Changes the way throws are performed
[State TOSS ACROSS]
type = ParentVarSet
trigger1 = 1
fvar(14) = 0
;0 - Default (CvS2 SNK Groove) - Forward or Back + HP/HK when close
;1 - SFA3-style - Forward or Back + 2P/2K 
;===========================================================================
;MAX/EXCEL TIMER/RAGE BAR - Toggles appearance and positioning of the Timer/Rage bar.
[State TIMER GRAPHIC]
type = ParentVarSet
trigger1 = 1
fvar(15) = 0
;0 - Default (Set Position)
;1 - Attach to Blair
;2 - Disable
;===========================================================================
;Position for MAX/EXCEL TIMER/RAGE BAR (Note: Only valid if above is at default)
;Negative number to position towards left. Positive to position towards right.
[State HORIZONTAL POSITION]
type = ParentVarSet
trigger1 = 1
fvar(16) = 100;80
;Lower number to position towards top. Positive to position towards bottom.
[State VERTICAL POSITON]
type = ParentVarSet
trigger1 = 1
fvar(17) = 11;228
;===========================================================================
;FULL DODGE - Allows Three-Way Dodging in N-Groove
[State MORE AGILITY]
type = ParentVarSet
trigger1 = 1
fvar(18) = 0
;0 - Default(Forward Only)
;1 - Three-Way Dodge
;===========================================================================
;TEXT MESSAGES - Toggles Just Defended, Supercancel, Etc. messages that appear during battle
[State SAY MY NAME]
type = ParentVarSet
trigger1 = 1
fvar(19) = 0
;0 - Default (On)
;1 - Off
;===========================================================================
;SIMPLE RAGE EFFECT - Toggles Screen Darkening and Aura effect during RAGE Mode in K- Groove
[State OMG RAGE FX]
type = ParentVarSet
trigger1 = 1
fvar(20) = 0
;0 - Default (On)
;1 - Off
;===========================================================================
;HITSOUNDS USED - Changes Sounds Used for Hits
[State SMACK]
type = ParentVarSet
trigger1 = 1
fvar(21) = (random%2)
;0 - CvS2
;1 - CFJ
;===========================================================================
;CHALLENGE MODE - Toggles if the option appears during training mode or not
[State TRIALS]
type = ParentVarSet
trigger1 = 1
fvar(22) = 0
;0 - Default (On)
;1 - Off
;===========================================================================
;JD AI CHEAT - Allows the AI to cheat at Just Defense
[State CHEATER]
type = ParentVarSet
trigger1 = 1
fvar(23) = 0
;0 - Default (On)
;1 - Off
;===========================================================================
;SUPER PORTRAIT - Toggles which picture shows during the MAX/Level 3 Super
[State EYE CANDY]
type = ParentVarSet
trigger1 = 1
fvar(24) = 0
;0 - Default
;1 - Alternate Picture
;===========================================================================
;EXTRA SUPERS - Allows Dame Special and Shuttle Combination to be usable in N and K-Groove
[State MORE MOVES LOL]
type = ParentVarSet
trigger1 = 1
fvar(25) = 0
;0 - Default (X-Groove only)
;1 - All Grooves
;===========================================================================
;EASTER EGG 1 - Not even 30 men can prepare you for the awesome. But you can only do it once.
[State DWI]
type = ParentVarSet
trigger1 = 1
fvar(26) = 0
;0 - Default (Off)
;1 - On
;===========================================================================
;EASTER EGG 2 - Unleash your Ultimate Attack!
[State ASTRAL FINISH]
type = ParentVarSet
trigger1 = 1
fvar(27) = 0
;0 - Default (Off)
;1 - On
;===========================================================================
;EASTER EGG 3 - Makes Super/Finest KO finishes a little more celebratory
[State WHAT WHAT IN THE BUT]
type = ParentVarSet
trigger1 = 1
fvar(28) = 0
;0 - Default (Off)
;1 - On
;===========================================================================
[State 10000, DestroySelf]
type = DestroySelf
trigger1 = time = 1

