Yamazaki Hashimoto: He Who Fights...for Pizza?
Creted by Kung Fu Man (Ashley B. McGowen)
Now with supah-sexae AI thanks to Helios, with my own heavy tweaks. 
Trust me, it can do pretty damn well, but it's fair too.

Last Updated: 03 November 2007, 8:29 PM EST

Background Statistics
=====================
Name:		Yamazaki Hashimoto
Origin:		Kakuge Yaro (fighting-game maker, PSX)
Voice Actor:	Scott Keck (Mitsurugi, Soul Calibur 3)
	
Born:		January 12, 1970
Birthplace:	Japan
Blood Type:	B
Fighting Style:	Freestyle, ground-based attacks primarily
Family:		Misty Renolds (girlfriend, deceased), Misty-Anne Hashimoto (daughter)
Likes:		Burritos, Women (currently Blaque, definitely not mutual :P)
Dislikes:	Rude or overconfident people, an Elvis impersonating mech that blew up his house
Friends:	Kung Fu Man, Nanashi
Enemies:	L-Biss

Story
=====
Hashimoto was born to a single mother, and has no siblings. At an early age he showed signs of his already great appetite, 
eating whoever he could nearly out of house and home. As he grew older, and was thus pretty large, he started to realize 
he'd be better off putting that girth to muscle instead, and attempted to do so. Instead of losing weight however his body 
retained the mass as muscle, and the years of damage he'd done to himself gave him a look of being still overweight, 
though incredibly strong and agile.

He eventually moved to the US after his mother passed away. With no family left to him, he sought whatever work he could get 
and thusly started out in making himself known in underground pit fights, and when that dried up, as a bouncer for a local nightclub. 
He quickly fell in love with fast food, not so much in eating as the actual cooking scents and atmosphere. Hashimoto also sported 
a liking for fast times that got his blood pumping, and in particular a liking of beautiful women that were not put off by his build. 
It would be this that would put him in a tight spot with one particular woman named Misty.

Misty was initially a waitress at the club Hashimoto worked at, only to have a vicious spat with the manager, her now-ex, and 
subsequently fired. Red headed and american, she latched onto Hashimoto. He didn't know it (and to this day, still doesn't), 
but she was carrying the manager's child, and refused to get an abortion: one drunken tryst with the bouncer was all that was needed 
to ensure someone took care of her while the poor sap believed he was the father.

She wouldn't actually live to see her daughter though: Misty died in child birth. The club manager was later killed in a drive by meant 
for someone else on his way to the hospital to claim his child, at the zero hour having a change of heart that proved fatal. 
And so in short order, Hashimoto was three things: without the woman he'd grown to love, without a job, and with a daughter that needed 
him very much full time. So with the help of his landlord and the people he'd known from the club and helped before, Misty-Anne had no 
shortage of people to help tend for her, and Hashimoto had enough time to devote to a construction job that paid well. For many years, 
things were content.

His latest task was part of a military contract: a building needed to be constructed over a military bunker long abandoned. The job bothered 
Hashimoto, but he wasn't quite sure why. Everything proceeded to go smoothly until one day when the sky seemed to rip open, and the ground shook. 
The unfinished building started to fall apart, and Hashimoto managed to clear out as many as he could before it utterly collapsed on top of him. 
With the collapse came silence from his co-workers, looking at the rubble for any signs that he might have survived. Something in there finally 
stirred, but it was not Yamazaki Hashimoto: instead the bunker's secret burst forth in a streak into the sky, the robot now reactivated and heading 
into the atmosphere to collect data before executing its protocol. Another burst soon followed, but this one was Hashimoto, having held the rubble 
on his back long enough to escape, though his struggling had activated the machine. But that didn't matter now: he was alive, and there was trouble 
in the direction of his home, where his daughter was. Quickly recovering, he dashed hom, grabbed his daughter and fled the city, before the awoken
mech, L-Biss, reduced it to rubble as an announcement of its ressurection in a mix of bad rock n roll and hellfire.

Hashimoto did the one thing left to him: to pull himself up by his bootstraps and head into the wastes, eventually reaching another city, and thus
new people to face. He met and befriended one oddly-haired fellow and his group of misfits, who informed him of the grand tournament that seemingly
was dominating the world, dragging fighters from all over. When he brought up the machine, the man told him he'd seen it before, having entered too
to prove itself from what was stated. He let slip he'd accidentally woken the thing up, which understandably didn't sit well with those listening in.
Torn between a choice of living a simple life or cleaning up his own mess and possible death...well actually the choice came pretty easy after he 
noticed the free buffet and the attractive woman in the black dress that had also entered.

Thus, it was a given he was coming along for the ride (ignoring his daughter's very appropriate sigh on the subject). Hashimoto was ready to give 
it his all, there would be no holding back!

...well, at least until after lunch. But a man's gotta eat.

What's New in this Version
==========================
-Street Sweeper command changed, should result in fewer accidental firings
-Added sumo stomp
-Holding up+back while running or running through the opponent now has you backdash, like Arcueid's similar dash through opponent deal.
-Weak basics don't give power if you cancel them into each other, except for the leap attack
-Reduced the size of the projectile hitboxes for Blast Furnace and Freight Train
-Tightened the juggling for standing MP
-Almost all standing attacks can now be air blocked
-SND file fixed thanks to XCalibreBlade
-If you do a run into a backdash, you can use the medium and hard leap attacks while airborn. You cannot however use Car Crusher while doing it.

How to Use
==========
U + attack button: Hashimoto cannot jump, but you can do leap attacks! :o I know, epic eh?
UB + attack button: Leap attacks only this time going backwards. Great for evasion.

F, F: Run forward. You can run through your opponents! And the more you run, the faster you go to a point.
B, B: Backdash. Duh. It gets you into the air quick too. I wonder what you can do up there for that short time...

Start: Dodge. You have a standing and crouching dodge.
F while dodging: Roll forward. Simple enough. Has to be done at the beginning or the point you regain some control.

B+Z: Street Sweeper. Two quick strikes, one high, one low, to take out the trash.
F,F + HP: Drop kick your foes. If you don't cancel into this, it's a KOF style knockdown attack
QCF + A/B/C: Paint Sprayer. Spit noxious poisons at the enemy to weaken them.
QCF + X/Y/Z: Wrecking Ball. Can take out projectiles, and is your basic anti-air crap. Immune to projectiles on the upswing.
QCB + X/Y/Z: Bulldozer. Slam into your enemies with three quick running strikes.
QCF + X/Y/Z: Car Crusher. Air only. Fire like a cannonball at your foes if you're in the air (only doable in the air as a result). Good
             for just getting your butt down on the ground too.
QCB + A/B/C: Jackhammer. Three rapid fire crouching kicks that have to be blocked low. Great for mixing things up some.

B/F + Y/Z: Dumptruck.
B/F + B/C: Rail Spike

(Require 500 Power)
Guard,Start: Guard Cancel Roll. When you're in block stun, press start to do a roll. The screen will flash when you do, and
             you're invincible to everything during this particular roll (even throws): use that to your advantage!

(Require 1000 power)
HCF + X/Y/Z: Severence Pay. It beats Donald Trump firing someone. The attack has some startup though, so be careful. On the flipside
             if you set it up right and manage to connect, it's a lot of unblockable damage. Buton mash for less windup time!
HCB + X/Y/Z: 16 Tons. Hm, wonder what this does. Fun on simul mode opponents too.
D,D + A/B/C: Union Dues. Your opponent hits you with a normal or special attack themselves, they're going for a ride!

(Requires 2000 power)
HCB + A/B/C: Freight Train. Well, it's not a beam but it'll hurt like crap! You can perform this move in the air too from a
	 leap attack or similar. Helldragon lovingly dubbed it "That stupid fat ghost attack" :P

Damage Dampener
===============
For every 2 comboed hits, the amount of damage you do goes down until it's about 5%. Why? Simple, to keep him fair.
There are exceptions though:
-Paint Sprayer's hits do not count towards the damage dampening
-Freight Train and 16 Tons will only be affected by the dampener if you combo into them
-16 tons is ultimately affected by the dampener completely different: it's lowest point is 50% damage. Keep this in mind!

Frequently Asked Shit
=====================
Q: What game is he from?
A: Kakuge Yaro, a limited fighting game maker-thingy for the PSX

Q: Will he ever be able to jump? I want air combos!
A: Not happening. No, really. He isn't a char you can buttom mash: get used to what his combos can do and be ready to use his strengths.

Q: Is Hashimoto his real name (and is this his real storyline)? How close is the moveset to the actual game?
A: Answer all three...Isn't. The guy whose sprites he uses is "Battery Claw" in KY, a wreslter. Yeah, there's some imagination right there baby.

Q: Can I use your sprites?
A: I'd really like if you want to use the sprites to ask me first...nothing personal just this was written before certain events 
   and some things came up...that well really shouldn't have x_X

Q: Can I use your coding? What about hosting it? Or releasing a modified version?
   No, no, and no. Well, you can use *some* of the coding only if you ask for it directly.

Q: I downloaded this, but just in case someone did assfuck you and warehouse it, where is the file normally?
A: http://randomselect.i-xcell.com.

Q: I want to make my own portraits for the guy, are there any pictures you can toss over?
A: All those he has are in the SFF file actually. Look through there with MCM sometime.

Q: Goddamn he rolls a lot, and that's cheap asshole!
A: Geez, watch the language. It actually has key points of vulnerability. Experiment and see what you can do, just remember
   those when you find them to avoid them being a problem when you play as the big guy.

Q: I have feedback, can I send you any without having to post it?
A: kungfuman@gmail.com

Thanks
======
Actually I wanted to thank the following people before I wrote the readme:
-Kamek, Fou-Lu, Byakko, BBH, Sepp, AoKManiac13, Jesuszilla, MachinaWeapon, Cyanide, alucard_X: bug testing
-Jango & mh777: the name for the guy. Which Jango bitches about (among other related things) a lot.
-Psicoso: Ideas galore, the poison breath, and the kickass hulk palette.
-Eli: For getting me interested in the game in the first place, and for the win portrait, hitsounds, and super attack backgrounds used by the character
-VinceJ: For figuring out *censored* which made this char easier to make. Dude doesn't get enough credit :P
-HashiMinis are copyright RobertTheSmall. Okay he came up with the name, but it works!
-Jango: Guy needs to think outside the box more, but his input did help.
-You: For giving it a shot.
-Buddah: Just because God gets enough thanks.