
Fixes & changes for version 0.9 (September 2005)
2nd update, but with a smile.
Worked on AI. Reaching a somewhat acceptable level.
Added extra missing command cancels (damnit).
Decide Slayer is back and has been modified in terms of animation, CLSNs etc ...
A new DM has appeared, called Negative Surface. Learn to use it, it will be very useful.
Fixes here and there.
Fixes & changes for version 0.81 (July 12th 2005)
1st update
KOF sparks included (thanks to DSaviour).
Mute Run & Taunt channels now active.
Corrected Counter! timer, you will now be able to chain 2 Mayhem.
Fixed kill = 0 issues missing on BlackEnd & GoreFest.
Fixed Mithan's Robe damage.
KOF Neowave Heat mode now applies increased damages to special throws & hyper moves.
Fixed Throw limitation code.
Fixed Whithering Surface power requirements.
Added a very incomplete AI modification.
Added KOF style command hold for special/hyper moves execution.
Added missing command cancels.
Finished cleaning the AIR file (few CLSN3 were still remaining).
Other fixes I don't remember of but must be useful.
Fixes & changes for version 0.8 (July
3rd 2005)
1st release
SFF file remade (messed up indexes)
AIR file remade (removed useless CLSN2 & redrawn most of them).
Corrected all basic moves hitdefs.
Coded all special moves
& hyper moves.
Proper vels on Mayhem.
Proper P2 vels on Gorefest & BlackEnd.
Applied
a partial KOF NeoWave character template.
Disabled Mature Stance & Decide Slayer. They may come back later.
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