Reptile, ripped  for Mortal Kombat Trilogy 

RELEASE 2.0
MkNinja.cns Ver 2.0

BY Mike Obrecht (Obreck2@britpost.com)
for WinMUGEN

	THIS CHARACTER CAN BE DOWNLOADED FROM :

http://randomselect.i-xcell.com
Hosted Creations -> Hosted Characters -> Mike Obrecht

STUFF YOU NEED TO KNOW
-----------------------------------
He has all the required Sprites
4 Palettes
Has new moves and fatalites!
A.I. support
Can be both his UMK3 or MK1 version of play.
Has colored blood support for a few non-human characters like Himself.

WHAT'S NEW
-----------------------------------
Fixed alot of bugs for all ninjas
Jump Kicks more combo friendly as with authentic MK gameplay
Lots of infinites removed

TO DO LIST
-----------------------
Tweak code more
Tweak AI

TO PLAY AS MK1 REPTILE
----------------------------
Hold start while selecting him

Move Key
--------------
U = Up
D = Down
F = Forward
B = Back
a = a button
b = b button
c = c button
x = x button
y = y button
z = z button
start = start button

Normal Moves
--------------
x - High Punch
y - High Kick
a - Low Punch
b - Low Kick
x - Elbow (Up Close)
y or b - Knee (Up Close)
D+x - Uppercut
D+y - Ducking High Kick
D+a - Ducking Punch
D+b - Ducking Low Kick
B+y - RoundHouse Kick
B+b - Sweep Kick
F+a or B+a - Throw (Up close)
z - Run
c - Block

Special Moves (Standard Reptile)
--------------------------------
Spit - F, F, x
Loogie Spew - D, F, a
Slow Forceball - F, B, x+a 
Fast Forceball - F, F, x+a
Elbow Dash - B, F, b
Slide - B+a+b+c
Invisible - U, U, D, y (Can be done while Blocking)

Special Moves (MK1 Reptile)
--------------------------------
Harpoon - B, B, a
Ducking Harpoon - F, F, a
Teleport Punch - D, B, x 
Floor Freeze - D, B, b
Ice Blast - D, F, a (Can be done on ground and in air)
Air Throw - c (In Air)
Slide - B+a+b+c

Super Moves
--------------------------------
Aggessor Super - B, D, F, start (Requires 2 super bars)
  -The Aggessor super increases your attack power by 50% for a limited
   time. It also allows you to have an unlimited amount of 
   smoke clones

Fatalities
-------------------------
Univerisal ones: 
  Full Meal - B, F, D, a (sweep)
  Head Snack - B, B, D, a (sweep) -Requires the Obreck Fataly frames(see SFrames.txt)

Standard Reptile Only Ones:
  InvisDeath - F, F, D, y (Up Close while invisible)
  acid puke - F, F, U, U, y (Up Close)

MK1 Reptile Only Ones:
  Scorpion Wannabe - U, U, (Sweep Distance) (must be done while blocking)
  Sub-Zero Wannbe - F, D, F, x  -Requires the Obreck Fataly frames(see SFrames.txt)

Doll Friendship - B, B, D, y
Jack-n-da-box Friendship - B, F, F, B, b

COMMENTS
-----------------------
- Sadly, Opponents like Onslaught and certain others cannot be hit by some 
  moves.
- You have to win a round before you can do a fatality in single player
  mode. In turns you can do it every round, since you fight a different 
  opponent each round. Fatalities can be quite glitchy in simul mode so
  I don't recommend using them in simul mode.
- mkninja.cns is a universal file for all my Mk Ninjas. You can take the
  mkninja.cns file from any future release of mine and copy over Smoke's.
  to gain any bugfixes in that file I made since this release.
- You can pick a win pose by holding start & a direction when you win.
- Fatalities aren't available in Simul mode. 

TO ADD A HOLD BACK BLOCK:
----------------------------------
Open up AI.cns with a text editor find the following lines and place ;'s in
front of them:

[State -2, NoGuard1]
type = AssertSpecial
trigger1 = var(21) != 1
trigger1 = 1
flag = nostandguard

[State -2, NoGuard2]
type = AssertSpecial
trigger1 = var(21) != 1
trigger1 = 1
flag = nocrouchguard

[State -2, NoGuard3]
type = AssertSpecial
trigger1 = 1
flag = noairguard

TO MAKE HIM WORK FOR DOSMUGEN
-----------------------------------------
Take the files out of his "DOSMugen" folder and move them to his other 
folders, overwriting the windows version files of the same name.

The dos files are of a much older older build and have bugs the windows one don't.
Don't say I didn't warn you.

Due to WinMugen changing the basic block scripts dramticly, there was no
way to make a single version of him that works for both the Dos and 
Windows version.

RIPPED FROM
-----------------------
Sprites - Mortal Kombat Trilogy (PC version), excluding blood and a couple of his fatality effects
Sounds Effects - Mortal Kombat Trilogy and SNES Mortal Kombat 2

THANKS TO:
------------
Midway: For created this charater and the sounds I used.
The Impaler,Kramzer13,Cipher44 and anyone who helped them with their MK Charaters: I borrowed some things from them.

Matt Lohman,Chris Brennan: Friends who gave me feedback move ideas for the charater.
