Sub-Zero, ripped  for Mortal Kombat Trilogy 

RELEASE 2.0
MkNinja.cns Ver 2.0

BY Mike Obrecht (Obreck2@britpost.com)
for WinMUGEN

	THIS CHARACTER CAN BE DOWNLOADED FROM :

http://randomselect.i-xcell.com
Hosted Creations -> Hosted Characters -> Mike Obrecht

STUFF YOU NEED TO KNOW
-----------------------------------
He has all the required Sprites
4 Palettes
Has new moves and fatalites!
A.I. support
	
WHAT'S NEW
-----------------------------------
Fixed alot of bugs for all ninjas
Jump Kicks more combo friendly as with authentic MK gameplay

TO DO LIST
-----------------------
Bug Fix

Move Key
--------------
U = Up
D = Down
F = Forward
B = Back
a = a button
b = b button
c = c button
x = x button
y = y button
z = z button
start = start button

Normal Moves
--------------
x - High Punch
y - High Kick
a - Low Punch
b - Low Kick
x - Elbow (Up Close)
y or b - Knee (Up Close)
D+x - Uppercut
D+y - Ducking High Kick
D+a - Ducking Punch
D+b - Ducking Low Kick
B+y - RoundHouse Kick
B+b - Sweep Kick
F+a or B+a - Throw (Up close)
z - Run
c - Block

Special Moves
--------------------------------
Ice Shot - D, F, a
Ice Shower - D, F, x
Vertical Ice Shot - D, B, a
Ice Clone - D, B, x
Floor Freeze - D, B, b
Slide - B+a+b+c
Air Ice Shot - D, F, a (In Air)
Ice Blast - D, F, y
Ice Counter - D, B, y

Super Moves
--------------------------------
Aggessor Super - B, D, F, start (Requires 2 super bars)
  -The Aggessor super increases your attack power by 50% for a limited
   time. It also allows you to have an unlimited amount of 
   ice clones\floor freezes\ice shots on screen at a time.

Fatalities
-------------------------
Iceball - (Hold a) B, B, D, F
Freeze-n-Break - F, F, D, y
Ice Spike - F, F, D, a (Up close)
Spine Ripper - F, D, F, x (Up close) -Requires the Obreck Fataly frames(see SFrames.txt)
Doll Friendship - B, B, D, y
Jack-in-the-Box Friendship - b, z, z, U (Can be done while blocking)

COMMENTS
-----------------------
- If you try do the spine ripper, and the opponent doesn't have the Obreck
  fatality frames (See Sframes.txt) then you'll get an error sound and 
  nothing will happen.
- The Iceball fatality work on any opponent, but if they have the Obreck
  fatality frames they'll leave a severed lower body as well as guts.
- You can have only one ice object (ice shot/ice clone/floor freeze/etc.)
  on screen at a time. Unless you're in aggressor...
- If never played a Mortal Kombat game before remember not to try to 
  freeze an already frozen opponent. Double Ice Backfire!
- You have to win a round before you can do a fatality in single player
  mode. In turns you can do it every round, since you fight a different 
  opponent each round. Fatalities can be quite glitchy in simul mode so
  I don't recommend using them in simul mode.
- mkninja.cns is a universal file for all my Mk Ninjas. You can take the
  mkninja.cns file from any future release of mine and copy over Sub-Zero's.
  to gain any bugfixes in that file I made since this release.
- You can pick a win pose by holding start & a direction when you win.
- To get Sub-Zero's UMK3 standing stance hold start when selecting him.
- Fatalities aren't available in Simul mode. 

TO ADD A HOLD BACK BLOCK:
----------------------------------
Open up AI.cns with a text editor find the following lines and place ;'s in
front of them:

[State -2, NoGuard1]
type = AssertSpecial
trigger1 = var(21) != 1
trigger1 = 1
flag = nostandguard

[State -2, NoGuard2]
type = AssertSpecial
trigger1 = var(21) != 1
trigger1 = 1
flag = nocrouchguard

[State -2, NoGuard3]
type = AssertSpecial
trigger1 = 1
flag = noairguard

TO MAKE HIM WORK FOR DOSMUGEN
-----------------------------------------
Take the files out of his "DOSMugen" folder and move them to his other 
folders, overwriting the windows version files of the same name.

The dos files are of a much older older build and have bugs the windows one don't.
Don't say I didn't warn you.

Due to WinMugen changing the basic block scripts dramticly, there was no
way to make a single version of him that works for both the Dos and 
Windows version.

RIPPED FROM
-----------------------
Sprites - Mortal Kombat Trilogy (PC version), excluding blood and a couple of his fatality effects
Frozen Body Prop For Freeze-n-break - From Mortal Kombat 1 (SNES Version) 
Ice Ball - From Mortal Kombat 2 (Arcade Version) 
Sounds Effects - Mortal Kombat Trilogy and SNES Mortal Kombat 2

THANKS TO:
------------
Midway: For created this charater and the sounds I used.
The Impaler,Kramzer13,Cipher44 and anyone who helped them with their MK Charaters: I borrowed some things from them.

Matt Lohman,Chris Brennan: Friends who gave me feedback move ideas for the charter.
